Difference between revisions of "MAP12: Toxicity (The Darkening Episode 2)"

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{{The Darkening 2}}
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{{map|slot=MAP12}}
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##########  ACHTUNG  ##########
 
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Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{*series* **-**}}
 
{{map|slot=MAP12|nocat=false}}
 
 
'''MAP12: Toxicity''' is the twelfth map of [[The Darkening Episode 2]]. It was designed by [[Ola Björling (citrus)]] and uses the [[music]] track " ".
 
'''MAP12: Toxicity''' is the twelfth map of [[The Darkening Episode 2]]. It was designed by [[Ola Björling (citrus)]] and uses the [[music]] track " ".
 
{{Level stub}}
 
{{Level stub}}
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===Secrets===
 
===Secrets===
# ('''sector 147''')
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# In the [[damaging floor|nukage]] area where the blue door is, climb the steps to the blue door and onto the ridge on the north side next to the nukage. From there, hop to the next ridge above the steps leading down, and go across this ridge to the next set of steps. Run and jump over this one too, and you should see a [[soul sphere]]. Time a jump carefully to reach this secret. ('''sector 147''')
# ('''sector 159''')
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# In Secret #1, open the west wall for [[armor bonus]]es and a [[computer area map]]. ('''sector 159''')
# ('''sector 352''')
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# In the southwest room of the main building is a room with two pillars. Use the left side of the northern pillar (this side has a brown wall) to lower it, then hop to the adjacent pillar with a [[backpack]] and [[shotgun shells]]. ('''sector 352''')
# ('''sector 694''')
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# At the south central end of the map near the nukage river, take the steps up and go behind the crates for a [[megaarmor]]. ('''sector 694''')
  
 
===Bugs===
 
===Bugs===
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== Deathmatch ==
 
== Deathmatch ==
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===Player spawns===
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This level contains eight spawn points:
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# facing west. ('''thing 312''')
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# facing north. ('''thing 313''')
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# facing east. ('''thing 314''')
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# facing south. ('''thing 315''')
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# facing west. ('''thing 316''')
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# facing south. ('''thing 317''')
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# facing west. ('''thing 318''')
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# facing south-west. ('''thing 319''')
  
 
== Statistics ==
 
== Statistics ==
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== External links ==
 
== External links ==
*
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* {{dsda|id=406|title=The Darkening Episode 2 demos}}
  
 
[[Category:Ola Björling levels]]
 
[[Category:Ola Björling levels]]

Revision as of 11:11, 26 October 2018

The Darkening Episode 2 maps
This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: Toxicity is the twelfth map of The Darkening Episode 2. It was designed by Ola Björling (citrus) and uses the music track " ".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Toxicity
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the nukage area where the blue door is, climb the steps to the blue door and onto the ridge on the north side next to the nukage. From there, hop to the next ridge above the steps leading down, and go across this ridge to the next set of steps. Run and jump over this one too, and you should see a soul sphere. Time a jump carefully to reach this secret. (sector 147)
  2. In Secret #1, open the west wall for armor bonuses and a computer area map. (sector 159)
  3. In the southwest room of the main building is a room with two pillars. Use the left side of the northern pillar (this side has a brown wall) to lower it, then hop to the adjacent pillar with a backpack and shotgun shells. (sector 352)
  4. At the south central end of the map near the nukage river, take the steps up and go behind the crates for a megaarmor. (sector 694)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing west. (thing 312)
  2. facing north. (thing 313)
  3. facing east. (thing 314)
  4. facing south. (thing 315)
  5. facing west. (thing 316)
  6. facing south. (thing 317)
  7. facing west. (thing 318)
  8. facing south-west. (thing 319)

Statistics

Map data

Things 348
Vertices 4724*
Linedefs 4640
Sidedefs 7170
Sectors 787
* The vertex count without the effect of node building is 3880.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links