MAP12: Tuskmunday (Doomworld Mega Project 2013)
DMP 2013 maps |
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DMP2013B 01-13
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP12: Tuskmunday is the twelfth map in the DMP2013B.wad mapset of Doomworld Mega Project 2013. It was designed by BloodyAcid.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- Open up the hallway that has caged imps, then enter and go towards the cage at the north wall. Go to the east end of this cage and walk through it, then head west to get a plasma gun. (sector 277)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 24, 2022.
StatisticsEdit
Map dataEdit
Things | 307 |
Vertices | 1742* |
Linedefs | 1884 |
Sidedefs | 2717 |
Sectors | 279 |
ThingsEdit
This level contains the following numbers of things per skill level:
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