MAP12: Underearth (Interception)
Interception maps 12-20 |
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01
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP12: Underearth is the twelfth map of Interception. It was designed by Dan Townsend (sgt dopey) and Matthew D. (Matt534Dog), and uses an untitled music track composed for the project by XenoNemisis. The par time defined in MAPINFO is 2:30.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- In the large marble room to the south of the start, go behind the southwesternmost column to find a skull switch, which will lower the column revealing a soul sphere. (sector 75)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on April 3, 2022.
DeathmatchEdit
Player spawnsEdit
This level contains eight spawn points:
- facing south-east. (thing 366)
- facing north. (thing 367)
- facing north. (thing 368)
- facing south. (thing 369)
- facing south. (thing 370)
- facing south. (thing 371)
- facing south. (thing 372)
- facing north-west. (thing 373)
StatisticsEdit
Map dataEdit
Things | 382 |
Vertices | 1642* |
Linedefs | 1769 |
Sidedefs | 2637 |
Sectors | 321 |
ThingsEdit
This level contains the following numbers of things per skill level:
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