MAP12: Underearth (Interception)
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Interception maps 12-20 |
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01
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05
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Underearth is the twelfth map of Interception. It was designed by Dan Townsend (sgt dopey) and Matthew D. (Matt534Dog), and uses the music track " ". The par time defined in MAPINFO is 2:30.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the large marble room to the south of the start, go behind the southwesternmost column to find a skull switch, which will lower the column revealing a soul sphere. (sector 75)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains eight spawn points:
- facing south-east. (thing 366)
- facing north. (thing 367)
- facing north. (thing 368)
- facing south. (thing 369)
- facing south. (thing 370)
- facing south. (thing 371)
- facing south. (thing 372)
- facing north-west. (thing 373)
Statistics
Map data
Things | 382 |
Vertices | 1642* |
Linedefs | 1769 |
Sidedefs | 2637 |
Sectors | 321 |
Things
This level contains the following numbers of things per skill level:
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