Difference between revisions of "MAP12: Vulcan (The Talosian Incident)"
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− | {{map|slot=MAP12 | ||
{{Level stub}} | {{Level stub}} | ||
− | '''MAP12: Vulcan''' is the twelfth map of [[The Talosian Incident]]. It was designed by [[ ]] and uses | + | '''MAP12: Vulcan''' is the twelfth map of [[The Talosian Incident]]. It was designed by [[Patrick Martin]] and uses a [[music]] track by [[John Bye (Gestalt666)]]. |
== Walkthrough == | == Walkthrough == | ||
− | [[File: |thumb|300x300px|Map of Vulcan]] | + | [[File:Talosian Incident MAP12 map.png|thumb|300x300px|Map of Vulcan]] |
{{Map spots}} | {{Map spots}} | ||
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===Secrets=== | ===Secrets=== | ||
− | # ('''sector 120''') | + | # After getting the red [[key]], enter the storage area and open the door in the southeast. Push the switch here, then return to the northeast part of the map to find the [[rocket launcher]] room has opened. ('''sector 120''') |
===Bugs=== | ===Bugs=== | ||
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== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains nine spawn points: | ||
+ | # facing south-east. ('''thing 4''') | ||
+ | # facing east. ('''thing 5''') | ||
+ | # facing west. ('''thing 6''') | ||
+ | # facing south. ('''thing 7''') | ||
+ | # facing south-west. ('''thing 51''') | ||
+ | # facing south-east. ('''thing 52''') | ||
+ | # facing north-west. ('''thing 53''') | ||
+ | # facing north. ('''thing 211''') | ||
+ | # facing south. ('''thing 212''') | ||
== Statistics == | == Statistics == | ||
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== External links == | == External links == | ||
− | * | + | * {{dsda2|wad=talosian|title=The Talosian Incident demos}} |
− | [[Category: | + | [[Category:Patrick Martin levels]] |
Revision as of 07:00, 25 November 2020
The Talosian Incident maps 12-18, 31-32 |
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP12: Vulcan is the twelfth map of The Talosian Incident. It was designed by Patrick Martin and uses a music track by John Bye (Gestalt666).
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- After getting the red key, enter the storage area and open the door in the southeast. Push the switch here, then return to the northeast part of the map to find the rocket launcher room has opened. (sector 120)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains nine spawn points:
- facing south-east. (thing 4)
- facing east. (thing 5)
- facing west. (thing 6)
- facing south. (thing 7)
- facing south-west. (thing 51)
- facing south-east. (thing 52)
- facing north-west. (thing 53)
- facing north. (thing 211)
- facing south. (thing 212)
Statistics
Map data
Things | 253 |
Vertices | 1202* |
Linedefs | 1332 |
Sidedefs | 1878 |
Sectors | 205 |
Things
This level contains the following numbers of things per skill level:
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