This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: Warehouse 667 is the twelfth map of Congestion 1024. It was designed by shitbag and uses the music track " ". The par time is .
Walkthrough
Essentials
Other points of interest
Secrets
- From the start point, jump down on a crate for a box of shotgun shells. (sector 80)
- Jump farther on another crate for the rocket launcher. (sector 91)
- In the second big crate room, jump on a crate for a medikit. (sector 277)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 1855.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
5 |
4 |
3
|
Shotgun guy |
3 |
7 |
8
|
Heavy weapon dude |
3 |
3 |
7
|
Imp |
11 |
12 |
14
|
Demon |
1 |
3 |
2
|
Revenant |
0 |
0 |
1
|
Cacodemon |
6 |
5 |
5
|
Pain elemental |
0 |
1 |
2
|
Hell knight |
1
|
Baron of Hell |
1
|
Arch-vile |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4
|
Box of bullets |
3
|
4 shotgun shells |
7
|
Box of shotgun shells |
2
|
Rocket |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
2
|
Medikit |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
11
|
Teleport landing |
7
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links