MAP12: Warehouse 667 (Congestion 1024)

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Congestion 1024 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: Warehouse 667 is the twelfth map of Congestion 1024. It was designed by shitbag and uses the music track " ". The par time is .

Walkthrough

Map of Warehouse 667
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. From the start point, jump down on a crate for a box of shotgun shells. (sector 80)
  2. Jump farther on another crate for the rocket launcher. (sector 91)
  3. In the second big crate room, jump on a crate for a medikit. (sector 277)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 108
Vertices 2335*
Linedefs 2148
Sidedefs 3778
Sectors 377
* The vertex count without the effect of node building is 1855.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links