MAP12: Water Treatment Facility (DOOM: A Megawad in Two Weeks)

DOOM: A Megawad in Two Weeks maps
Episode 1

01 02 03 04 05 06 07 08

Episode 2

09 10 11

Episode 3
This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
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MAP12: Water Treatment Facility is the twelfth map of DOOM: A Megawad in Two Weeks. It was designed by Lizardcommando and uses the music track "Waltz of the Demons" by Robert Prince.

Contents

WalkthroughEdit

Map of Water Treatment Facility
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

There are no official secrets on this map.

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 15, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains six spawn points:

  1. facing east. (thing 39)
  2. facing west. (thing 77)
  3. facing north. (thing 78)
  4. facing west. (thing 153)
  5. facing south. (thing 197)
  6. facing south. (thing 277)

StatisticsEdit

Map dataEdit

Things 278
Vertices 1264*
Linedefs 1273
Sidedefs 2064
Sectors 290
* The vertex count without the effect of node building is 1024.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit