MAP12: Water Treatment Facility (DOOM: A Megawad in Two Weeks)
DOOM: A Megawad in Two Weeks maps |
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Episode 1 |
Episode 2 |
Episode 3
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP12: Water Treatment Facility is the twelfth map of DOOM: A Megawad in Two Weeks. It was designed by Lizardcommando and uses the music track "Waltz of the Demons" by Robert Prince.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
There are no official secrets on this map.
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 15, 2022.
DeathmatchEdit
Player spawnsEdit
This level contains six spawn points:
- facing east. (thing 39)
- facing west. (thing 77)
- facing north. (thing 78)
- facing west. (thing 153)
- facing south. (thing 197)
- facing south. (thing 277)
StatisticsEdit
Map dataEdit
Things | 278 |
Vertices | 1264* |
Linedefs | 1273 |
Sidedefs | 2064 |
Sectors | 290 |
ThingsEdit
This level contains the following numbers of things per skill level:
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