Difference between revisions of "MAP12: asses (DUMP Episode 1: Fuck Time Limits)"
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{{map|slot=MAP12}} | {{map|slot=MAP12}} | ||
{{Level stub}} | {{Level stub}} | ||
− | '''MAP12: asses''' is the twelfth map of [[DUMP Episode 1: Fuck Time Limits]]. It was designed by | + | '''MAP12: asses''' is the twelfth map of [[DUMP Episode 1: Fuck Time Limits]]. It was designed by Marrub and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]". |
== Walkthrough == | == Walkthrough == | ||
− | [[File: |thumb| | + | [[File:DUMP Episode 1 MAP12 map.png|thumb|300x330px|Map of asses]] |
{{Map spots}} | {{Map spots}} | ||
Line 13: | Line 13: | ||
===Secrets=== | ===Secrets=== | ||
− | # ('''sector 188''') | + | # Head north from the start and head to a door at the west end. Follow the hall to [[box of ammo|boxes of ammo]], a [[chainsaw]], a [[rocket launcher]], a [[shotgun]], and a [[chaingun]]. ('''sector 188''') |
===Bugs=== | ===Bugs=== | ||
Line 73: | Line 73: | ||
{{col-break|width=33%}} | {{col-break|width=33%}} | ||
{| {{prettytable|style=text-align: center;}} | {| {{prettytable|style=text-align: center;}} | ||
− | !colspan=" | + | !colspan="6"|Single-player |
|- | |- | ||
− | ![[Monster|Monsters]]!!1!!2!!3!!4!!5 | + | ![[Monster|Monsters]]!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|[[Zombieman]]||13||13 | + | |style="text-align: left;"|[[Zombieman]]||13||13||14||14||14 |
|- | |- | ||
− | |style="text-align: left;"|[[Shotgun guy]]||1||1 | + | |style="text-align: left;"|[[Shotgun guy]]||1||1||4||4||4 |
|- | |- | ||
− | |style="text-align: left;"|[[Heavy weapon dude]]||colspan=" | + | |style="text-align: left;"|[[Heavy weapon dude]]||colspan="5"|2 |
|- | |- | ||
− | |style="text-align: left;"|[[Imp]]||10||10||10 | + | |style="text-align: left;"|[[Imp]]||10||10||10||16||16 |
|- | |- | ||
− | |style="text-align: left;"|[[Lost soul]]||2||2 | + | |style="text-align: left;"|[[Lost soul]]||2||2||4||4||4 |
|- | |- | ||
− | |style="text-align: left;"|[[Demon]]||2||2 | + | |style="text-align: left;"|[[Demon]]||2||2||4||4||4 |
|- | |- | ||
− | |style="text-align: left;"|[[Spectre]]||colspan=" | + | |style="text-align: left;"|[[Spectre]]||colspan="5"|1 |
|- | |- | ||
− | |style="text-align: left;"|[[Cacodemon]]||0||0 | + | |style="text-align: left;"|[[Cacodemon]]||0||0||2||2||2 |
|- | |- | ||
− | |style="text-align: left;"|[[Hell knight]]||colspan=" | + | |style="text-align: left;"|[[Hell knight]]||colspan="5"|2 |
|- | |- | ||
− | |style="text-align: left;"|[[Baron of Hell]]||0||0 | + | |style="text-align: left;"|[[Baron of Hell]]||0||0||2||2||2 |
|- | |- | ||
− | |style="text-align: left;"|[[Arachnotron]]||colspan=" | + | |style="text-align: left;"|[[Arachnotron]]||colspan="5"|7 |
|- | |- | ||
− | |style="text-align: left;"|[[Arch-vile]]||0||0 | + | |style="text-align: left;"|[[Arch-vile]]||0||0||2||2||2 |
|- | |- | ||
− | |style="text-align: left;"|[[Spiderdemon]]||colspan=" | + | |style="text-align: left;"|[[Spiderdemon]]||colspan="5"|1 |
|- | |- | ||
− | ![[Weapon|Weapons]]!!1!!2!!3!!4!!5 | + | ![[Weapon|Weapons]]!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|[[Chainsaw]]||colspan=" | + | |style="text-align: left;"|[[Chainsaw]]||colspan="5"|1 |
|- | |- | ||
− | |style="text-align: left;"|[[Shotgun]]||colspan=" | + | |style="text-align: left;"|[[Shotgun]]||colspan="5"|2 |
|- | |- | ||
− | |style="text-align: left;"|[[Super shotgun]]||colspan=" | + | |style="text-align: left;"|[[Super shotgun]]||colspan="5"|1 |
|- | |- | ||
− | |style="text-align: left;"|[[Chaingun]]||colspan=" | + | |style="text-align: left;"|[[Chaingun]]||colspan="5"|1 |
|- | |- | ||
− | |style="text-align: left;"|[[Rocket launcher]]||colspan=" | + | |style="text-align: left;"|[[Rocket launcher]]||colspan="5"|1 |
|- | |- | ||
− | ![[Ammo|Ammunition]]!!1!!2!!3!!4!!5 | + | ![[Ammo|Ammunition]]!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|[[Box of bullets]]||colspan=" | + | |style="text-align: left;"|[[Box of bullets]]||colspan="5"|2 |
|- | |- | ||
− | |style="text-align: left;"|[[4 shotgun shells]]||colspan=" | + | |style="text-align: left;"|[[4 shotgun shells]]||colspan="5"|4 |
|- | |- | ||
− | |style="text-align: left;"|[[Box of shotgun shells]]||2||2 | + | |style="text-align: left;"|[[Box of shotgun shells]]||2||2||5||5||5 |
|- | |- | ||
− | |style="text-align: left;"|[[Rocket]]||1||1 | + | |style="text-align: left;"|[[Rocket]]||1||1||3||3||3 |
|- | |- | ||
− | |style="text-align: left;"|[[Box of rockets]]||2||2 | + | |style="text-align: left;"|[[Box of rockets]]||2||2||13||13||13 |
|- | |- | ||
− | ![[Item#Doom games|Health & Armor]]!!1!!2!!3!!4!!5 | + | ![[Item#Doom games|Health & Armor]]!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|[[Medikit]]||1||1 | + | |style="text-align: left;"|[[Medikit]]||1||1||15||15||15 |
|- | |- | ||
− | |style="text-align: left;"|[[Armor]]||colspan=" | + | |style="text-align: left;"|[[Armor]]||colspan="5"|1 |
|- | |- | ||
− | |style="text-align: left;"|[[Megaarmor]]||0||0 | + | |style="text-align: left;"|[[Megaarmor]]||0||0||1||1||1 |
|- | |- | ||
− | !Items!!1!!2!!3!!4!!5 | + | !Items!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|[[Health bonus]]||colspan=" | + | |style="text-align: left;"|[[Health bonus]]||colspan="5"|8 |
|- | |- | ||
− | ![[Key|Keys]]!!1!!2!!3!!4!!5 | + | ![[Key|Keys]]!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|Blue skull key||colspan=" | + | |style="text-align: left;"|Blue skull key||colspan="5"|1 |
|- | |- | ||
− | |style="text-align: left;"|Red keycard||colspan=" | + | |style="text-align: left;"|Red keycard||colspan="5"|1 |
|- | |- | ||
− | !Miscellaneous!!1!!2!!3!!4!!5 | + | !Miscellaneous!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|[[Teleporter|Teleport landing]]||1||1 | + | |style="text-align: left;"|[[Teleporter|Teleport landing]]||1||1||4||4||4 |
|} | |} | ||
{{col-break}} | {{col-break}} | ||
{| {{prettytable|style=text-align: center;}} | {| {{prettytable|style=text-align: center;}} | ||
− | !colspan=" | + | !colspan="6"|Cooperative |
|- | |- | ||
− | !Monsters!!1!!2!!3!!4!!5 | + | !Monsters!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|Zombieman||13||13 | + | |style="text-align: left;"|Zombieman||13||13||14||14||14 |
|- | |- | ||
− | |style="text-align: left;"|Shotgun guy||1||1 | + | |style="text-align: left;"|Shotgun guy||1||1||4||4||4 |
|- | |- | ||
− | |style="text-align: left;"|Heavy weapon dude||colspan=" | + | |style="text-align: left;"|Heavy weapon dude||colspan="5"|2 |
|- | |- | ||
− | |style="text-align: left;"|Imp||10||10||10 | + | |style="text-align: left;"|Imp||10||10||10||16||16 |
|- | |- | ||
− | |style="text-align: left;"|Lost soul||2||2 | + | |style="text-align: left;"|Lost soul||2||2||4||4||4 |
|- | |- | ||
− | |style="text-align: left;"|Demon||2||2 | + | |style="text-align: left;"|Demon||2||2||4||4||4 |
|- | |- | ||
− | |style="text-align: left;"|Spectre||colspan=" | + | |style="text-align: left;"|Spectre||colspan="5"|1 |
|- | |- | ||
− | |style="text-align: left;"|Cacodemon||0||0 | + | |style="text-align: left;"|Cacodemon||0||0||2||2||2 |
|- | |- | ||
− | |style="text-align: left;"|Hell knight||colspan=" | + | |style="text-align: left;"|Hell knight||colspan="5"|2 |
|- | |- | ||
− | |style="text-align: left;"|Baron of Hell||0||0 | + | |style="text-align: left;"|Baron of Hell||0||0||2||2||2 |
|- | |- | ||
− | |style="text-align: left;"|Arachnotron||colspan=" | + | |style="text-align: left;"|Arachnotron||colspan="5"|7 |
|- | |- | ||
− | |style="text-align: left;"|Arch-vile||0||0 | + | |style="text-align: left;"|Arch-vile||0||0||2||2||2 |
|- | |- | ||
− | |style="text-align: left;"|Spiderdemon||colspan=" | + | |style="text-align: left;"|Spiderdemon||colspan="5"|1 |
|- | |- | ||
− | !Weapons!!1!!2!!3!!4!!5 | + | !Weapons!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|Chainsaw||colspan=" | + | |style="text-align: left;"|Chainsaw||colspan="5"|1 |
|- | |- | ||
− | |style="text-align: left;"|Shotgun||colspan=" | + | |style="text-align: left;"|Shotgun||colspan="5"|2 |
|- | |- | ||
− | |style="text-align: left;"|Super shotgun||colspan=" | + | |style="text-align: left;"|Super shotgun||colspan="5"|1 |
|- | |- | ||
− | |style="text-align: left;"|Chaingun||colspan=" | + | |style="text-align: left;"|Chaingun||colspan="5"|1 |
|- | |- | ||
− | |style="text-align: left;"|Rocket launcher||colspan=" | + | |style="text-align: left;"|Rocket launcher||colspan="5"|1 |
|- | |- | ||
− | !Ammunition!!1!!2!!3!!4!!5 | + | !Ammunition!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|Box of bullets||colspan=" | + | |style="text-align: left;"|Box of bullets||colspan="5"|2 |
|- | |- | ||
− | |style="text-align: left;"|4 shotgun shells||colspan=" | + | |style="text-align: left;"|4 shotgun shells||colspan="5"|4 |
|- | |- | ||
− | |style="text-align: left;"|Box of shotgun shells||2||2 | + | |style="text-align: left;"|Box of shotgun shells||2||2||5||5||5 |
|- | |- | ||
− | |style="text-align: left;"|Rocket||1||1 | + | |style="text-align: left;"|Rocket||1||1||3||3||3 |
|- | |- | ||
− | |style="text-align: left;"|Box of rockets||2||2 | + | |style="text-align: left;"|Box of rockets||2||2||13||13||13 |
|- | |- | ||
− | !Health & Armor!!1!!2!!3!!4!!5 | + | !Health & Armor!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|Medikit||1||1 | + | |style="text-align: left;"|Medikit||1||1||15||15||15 |
|- | |- | ||
− | |style="text-align: left;"|Armor||colspan=" | + | |style="text-align: left;"|Armor||colspan="5"|1 |
|- | |- | ||
− | |style="text-align: left;"|Megaarmor||0||0 | + | |style="text-align: left;"|Megaarmor||0||0||1||1||1 |
|- | |- | ||
− | !Items!!1!!2!!3!!4!!5 | + | !Items!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|Health bonus||colspan=" | + | |style="text-align: left;"|Health bonus||colspan="5"|8 |
|- | |- | ||
− | !Keys!!1!!2!!3!!4!!5 | + | !Keys!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|Blue skull key||colspan=" | + | |style="text-align: left;"|Blue skull key||colspan="5"|1 |
|- | |- | ||
− | |style="text-align: left;"|Red keycard||colspan=" | + | |style="text-align: left;"|Red keycard||colspan="5"|1 |
|- | |- | ||
− | !Miscellaneous!!1!!2!!3!!4!!5 | + | !Miscellaneous!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan=" | + | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="5"|8 |
|- | |- | ||
− | |style="text-align: left;"|Teleport landing||1||1 | + | |style="text-align: left;"|Teleport landing||1||1||4||4||4 |
|} | |} | ||
{{col-end}} | {{col-end}} | ||
Line 246: | Line 246: | ||
* | * | ||
− | [[Category: | + | [[Category:Marrub levels]] |
Revision as of 15:56, 11 January 2023
DUMP Episode 1 maps 11-16 |
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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP12: asses is the twelfth map of DUMP Episode 1: Fuck Time Limits. It was designed by Marrub and uses the music track "".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Head north from the start and head to a door at the west end. Follow the hall to boxes of ammo, a chainsaw, a rocket launcher, a shotgun, and a chaingun. (sector 188)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Statistics
Map data
Things | 139 |
Vertices | 893 |
Linedefs | 1109 |
Sidedefs | 1674 |
Sectors | 217 |
Things
This level contains the following numbers of things per skill level:
|
|