Difference between revisions of "MAP13: Azathoth's Decayed Base of Boppin' (32in24 IV)"

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{{32in24 IV 12-20}}
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{{map|slot=MAP13}}
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##########  ACHTUNG  ##########
 
###############################
 
###############################
 
 
 
Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{NavboxTemplateGoesHere 00-99}}
 
{{map|slot=MAP13|nocat=false}}
 
 
{{Level stub}}
 
{{Level stub}}
'''MAP13: Azathoth's Decayed Base of Boppin'''' is the thirteenth map of [[32in24 IV]], a [[Capture the Flag]] [[megawad]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
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'''MAP13: Azathoth's Decayed Base of Boppin'''' is the thirteenth map of [[32in24 IV]], a [[Capture the Flag]] [[megawad]]. It was designed by [[Matt Cibulas (RottKing)]] and uses the [[Adding custom music|music]] track "Shadow Boss," originally composed by Kazunake Yamane for ''{{wp|Double Dragon II}}'' and sequenced to MIDI.
  
 
== Analysis ==
 
== Analysis ==
[[File: |thumb|300x300px|Map of Azathoth's Decayed Base of Boppin']]
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{{maptabs|32in24 IV MAP13 spawns.png|32in24 IV MAP13 map.png|Map of Azathoth's Decayed Base of Boppin'|360x300px|Spawn points}}
  
 
===Map layout===
 
===Map layout===
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===Player spawns===
 
===Player spawns===
 
This level contains five Team Blue spawn points:
 
This level contains five Team Blue spawn points:
# ('''thing 8''')
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# facing east. ('''thing 8''')
# ('''thing 17''')
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# facing north-west. ('''thing 17''')
# ('''thing 22''')
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# facing north-east. ('''thing 22''')
# ('''thing 24''')
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# facing north. ('''thing 24''')
# ('''thing 25''')
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# facing south-east. ('''thing 25''')
  
 
And it contains five Team Red spawn points:
 
And it contains five Team Red spawn points:
# ('''thing 43''')
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# facing west. ('''thing 43''')
# ('''thing 52''')
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# facing south-east. ('''thing 52''')
# ('''thing 57''')
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# facing south-west. ('''thing 57''')
# ('''thing 59''')
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# facing south. ('''thing 59''')
# ('''thing 60''')
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# facing north-west. ('''thing 60''')
  
 
== Areas / screenshots ==
 
== Areas / screenshots ==
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*
 
*
  
[[Category:**** levels]]
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[[Category:Matt Cibulas levels]]

Latest revision as of 05:48, 20 June 2019

32in24 IV maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP13: Azathoth's Decayed Base of Boppin' is the thirteenth map of 32in24 IV, a Capture the Flag megawad. It was designed by Matt Cibulas (RottKing) and uses the music track "Shadow Boss," originally composed by Kazunake Yamane for Double Dragon II and sequenced to MIDI.

Analysis[edit]

Spawn pointsUnmarked
Map of Azathoth's Decayed Base of Boppin'

Map layout[edit]

Player spawns[edit]

This level contains five Team Blue spawn points:

  1. facing east. (thing 8)
  2. facing north-west. (thing 17)
  3. facing north-east. (thing 22)
  4. facing north. (thing 24)
  5. facing south-east. (thing 25)

And it contains five Team Red spawn points:

  1. facing west. (thing 43)
  2. facing south-east. (thing 52)
  3. facing south-west. (thing 57)
  4. facing south. (thing 59)
  5. facing north-west. (thing 60)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 80
Vertices 1374*
Linedefs 1422
Sidedefs 2232
Sectors 227
* The vertex count without the effect of node building is 1188.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Shotgun 10
Super shotgun 4
Chaingun 2
Rocket launcher 2
Plasma gun 2
Ammunition 1-2 3 4-5
Clip 4
Box of bullets 2
4 shotgun shells 10
Rocket 4
Box of rockets 4
Energy cell 2
Health & Armor 1-2 3 4-5
Stimpack 8
Medikit 2
Megaarmor 2
Items 1-2 3 4-5
Supercharge 2
Miscellaneous 1-2 3 4-5
Deathmatch start 1
Team Blue start 5
Team Red start 5
Blue flag spot 1
Red flag spot 1
Teleport landing 4

See also[edit]

External links[edit]