MAP13: Deep Trouble (Going Down)
Going Down maps 12-20 |
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01
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05
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This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: Deep Trouble is the thirteenth map of Going Down. It was designed by Cyriak Harris (mouldy), who also composed the music track, "The Haunted Aquarium."
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Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- The caged area with the arch-vile (chaingunners on Hey, Not Too Rough or lower) in the northeast end of the stairs can be opened before you drop into the center of the map. Walk towards the bars on the left side of the stairs (they may still be lowering by then, but if they are all the way down, do not go too far north), then backtrack up the stairs and the bars should be out of the way. In this area is a megaarmor. (sector 118)
- After flipping the switch in front of Secret #1, go back in a clockwise direction, but at the southeast end, head into either alcove and press on the wall with the corpse in front of the green armor. Behind this wall is an energy cell pack. (sector 161)
BugsEdit
Two alcove mancubi will often start stuck on the ledges of their alcoves and pose no threat unless knocked backwards.
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:49.83 | BFGandorf | 2022-02-20 | gd13-049.zip | |
NM speed | |||||
UV max | 4:58.40 | Dan87 | 2022-06-08 | gd13m458.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:53.03 | Billa | 2022-02-27 | gd13p053.zip | |
NoMo | 0:44.91 | Billa | 2021-10-08 | gd13o044.zip |
The data was last verified in its entirety on June 19, 2022.
DeathmatchEdit
Player spawnsEdit
This level contains four spawn points:
- facing south. (thing 528)
- facing east. (thing 529)
- facing north. (thing 530)
- facing south. (thing 531)
StatisticsEdit
Map dataEdit
Things | 535 |
Vertices | 2242* |
Linedefs | 2490 |
Sidedefs | 3927 |
Sectors | 455 |
ThingsEdit
This level contains the following numbers of things per skill level:
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