MAP13: Ground-Zero (Cleimos 2)
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Revision as of 07:34, 6 June 2019 by XymphBot (talk | contribs) (Automated edit - Add extra Co-op equipment category)
Cleimos 2 maps 12-20 |
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01
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05
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This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: Ground-Zero is the thirteenth map of Cleimos 2. It was designed by Rand and Steven Phares.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Head through the tunnel between the two rock buildings and use the left wall as a lift to go up to partial invisibility. (sector 52)
- Take the teleporter behind the southeastern building to reach a backpack. (sector 99)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 02:55 | vdgg | 2011-01-08 | cl13-255.lmp | |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
This information was last verified in its entirety on January 21, 2018.
Deathmatch
Player spawns
This level contains five spawn points:
- facing north. (thing 4)
- facing west. (thing 5)
- facing north. (thing 6)
- facing north. (thing 7)
- facing east. (thing 89)
Statistics
Map data
Things | 106 |
Vertices | 965* |
Linedefs | 943 |
Sidedefs | 556 |
Sectors | 148 |
Things
This level contains the following numbers of things per skill level:
|
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Cleimos 2 demos (archived 🏛) at the Doomed Speed Demos Archive