MAP13: Late Night Porking (32in24-13)

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Revision as of 04:22, 25 June 2019 by XymphBot (talk | contribs) (Analysis: Automated edit - Map links, caption & dimensions)


32in24-13 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Late Night Porking is the thirteenth map of 32in24-13, a deathmatch megawad. It was designed by Jon Vail (40oz) and uses the music track " ".

Analysis

Spawn pointsUnmarked
Map of Late Night Porking

Map layout

Player spawns

This level contains five spawn points:

  1. facing east. (thing 42)
  2. facing south. (thing 44)
  3. facing north. (thing 46)
  4. facing south. (thing 49)
  5. facing north. (thing 53)

Areas / screenshots

Statistics

Map data

Things 55
Vertices 339*
Linedefs 362
Sidedefs 519
Sectors 68
* The vertex count without the effect of node building is 289.

Things

This level contains the following numbers of things per skill level:

Deathmatch
Monsters 1-2 3 4-5
Shotgun guy 2
Weapons 1-2 3 4-5
Chainsaw 1
Super shotgun 3
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
4 shotgun shells 5
Box of shotgun shells 2
Rocket 4
Health & Armor 1-2 3 4-5
Medikit 2
Megaarmor 1
Miscellaneous 1-2 3 4-5
Deathmatch start 5

See also

External links