This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: Metal Territory is the thirteenth map of Hadephobia. It was designed by Márton János Kapuvári (Cell) and uses the music track " ". The par time defined in the DEHACKED lump is 5:00.
Walkthrough
Essentials
Other points of interest
Secrets
- Descend from the grassy hill until you reach a fountain in front of a ridge. Turn right and go through the gap in the cliffs. In the area below (sector 67) you'll find some treats, including a megaarmor and an energy cell pack.
- The internal side walls of the brick building consist of four segments, three of them green, one brown. Press the brown one and ride it up one floor. Press the wall again to open a secret balcony (sector 110) with lots of stuff, including a soul sphere.
- As soon as you take possession of the yellow key, an alcove opens and someone's out to vent his bad temper on you. Where he came from, press the wall behind the candle and get an invulnerability and two rockets. (sector 255)
- Walk to the east side of the brick building and press the second pillar from the right (the blood-stained one). Getting the blue key will remove the grate from the opened door. Enter the room (sector 296) that holds a megasphere and an invulnerability.
- Upstairs on the terrace behind the blue bars, press the pillar with the yellow switchbox sticker (sector 326) because you want to have the soul sphere within.
Bugs
The player 2, 3 and 4 starts (Things 166, 167 and 168) have no flags set for any of the three difficulty classes, but because of special handling in the engine, they function normally in the level.
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Statistics
Map data
* The vertex count without the effect of node building is 3553.
Things
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
1
|
Shotgun guy |
3 |
5 |
6
|
Heavy weapon dude |
4 |
5 |
7
|
Imp |
20 |
25 |
37
|
Lost soul |
4 |
4 |
6
|
Demon |
4 |
8 |
11
|
Spectre |
4 |
4 |
7
|
Revenant |
9 |
10 |
12
|
Cacodemon |
2 |
4 |
6
|
Pain elemental |
0 |
1 |
2
|
Hell knight |
6 |
7 |
6
|
Baron of Hell |
4 |
4 |
6
|
Arachnotron |
2 |
2 |
3
|
Mancubus |
4 |
5 |
9
|
Arch-vile |
1
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
2
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
8
|
Box of bullets |
7
|
4 shotgun shells |
9
|
Box of shotgun shells |
11 |
12 |
12
|
Rocket |
11 |
11 |
12
|
Box of rockets |
3
|
Energy cell |
3
|
Energy cell pack |
5
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
8 |
8 |
9
|
Medikit |
10 |
10 |
11
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
21
|
Health bonus |
26
|
Supercharge |
2
|
Megasphere |
1
|
Backpack |
2
|
Berserk |
2
|
Computer area map |
1
|
Invulnerability |
2
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
8
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links