MAP13: Orca (Mock 2: The Speed of Stupid)

From DoomWiki.org

Revision as of 05:56, 21 December 2021 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records; rm empty Misc section)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Mock 2 maps
Episode One1: TEH GREATEST DOOM

01 02 03 04 05 06 07 08

Episode 2wo: CYBERDEMON MADDNES
Episode Thr33: TIME FOR HELL

17 18 19 20 21 22 23 24

Episode 4or: SHOWDOWN OF EVLI

25 26 27 28 29 30

SECKRET MAPPS

31 32 33 34 35 36 37 38 39 40 41

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP13: Orca is the thirteenth map of Mock 2: The Speed of Stupid. It was designed by Tom White (Hyena) and uses the music track "Key One" by himself.

Walkthrough[edit]

Map of Orca
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 05:14 Stephen Clark (The Ultimate DooMer) 2003-11-27 mo13-514.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 21, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing west. (thing 179)
  2. facing west. (thing 180)
  3. facing south. (thing 181)
  4. facing south. (thing 182)
  5. facing west. (thing 183)
  6. facing west. (thing 184)

Statistics[edit]

Map data[edit]

Things 185
Vertices 162*
Linedefs 139
Sidedefs 253
Sectors 28
* The vertex count without the effect of node building is 132.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]