Difference between revisions of "MAP13: Outpost Facility (Three's a Crowd)"

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== Deathmatch ==
 
== Deathmatch ==
 
[[File:Three's a Crowd MAP13 deathmatch.png|thumb|300x300px|Map of MAP13's deathmatch arena]]
 
[[File:Three's a Crowd MAP13 deathmatch.png|thumb|300x300px|Map of MAP13's deathmatch arena]]
This level includes its own, separate [[deathmatch]] arena.
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This level includes its own, separate [[deathmatch arena]].
  
 
===Player spawns===
 
===Player spawns===

Revision as of 08:23, 28 March 2021

Three's a Crowd maps
The First

01 02 03 04 05 06 07 08 09

The Second
The Third

19 20 21 22 23 24 25 26 27

Epilogue

28 29 30

Secret maps

31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP13: Outpost Facility (named Area Zone on the automap) is the thirteenth map of Three's a Crowd. It was designed by Scypek2 and uses the music track " ".

Walkthrough

Map of Outpost Facility
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Press the blue switch at the west side of the map, then return to the blue key room and take the northwest corridor. In the next area with a rocket launcher, press on a wall to the south to get a backpack. (sector 30)
  2. In the room with two doors, one of which is the red door, open the south door and use the switch. This lowers the lift to the north, but also if you take the northeast exit out of the room, you can get a chainsaw from the lift nearby. (sector 150)
  3. Ride the lift with the chainsaw at Secret #2 up, then press on the north wall to find another switch. Flip it and take the east door out, then quickly enter the southwest passage before it closes. Press the switch to reach an outside area with a soul sphere and a megaarmor. (sector 154)

Bugs

Three multiplayer-only things – a super shotgun (thing 340), a plasma gun (338), and a BFG9000 (339) – have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Map of MAP13's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns

This level contains four spawn points:

  1. facing south-east. (thing 334)
  2. facing south. (thing 335)
  3. facing north. (thing 336)
  4. facing east. (thing 337)

Things

The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Shotgun 3
Super shotgun 1
Chaingun 1
Rocket launcher 1
Plasma gun 1
BFG9000 1
Miscellaneous 1-2 3 4-5
Deathmatch start 4

Statistics

Map data

Things 360
Vertices 1700*
Linedefs 1851
Sidedefs 2621
Sectors 386
* The vertex count without the effect of node building is 1439.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links