Difference between revisions of "MAP13: Plutonic Dawn (NDCP2)"
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== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains thirteen spawn points: | ||
+ | # facing east. ('''thing 265''') | ||
+ | # facing west. ('''thing 266''') | ||
+ | # facing west. ('''thing 267''') | ||
+ | # facing east. ('''thing 268''') | ||
+ | # facing east. ('''thing 269''') | ||
+ | # facing south. ('''thing 270''') | ||
+ | # facing north. ('''thing 271''') | ||
+ | # facing south. ('''thing 272''') | ||
+ | # facing west. ('''thing 273''') | ||
+ | # facing east. ('''thing 274''') | ||
+ | # facing north-east. ('''thing 276''') | ||
+ | # facing south. ('''thing 277''') | ||
+ | # facing west. ('''thing 278''') | ||
== Statistics == | == Statistics == |
Revision as of 11:08, 27 October 2018
NDCP2 maps 12-20 |
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01
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04
05
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This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: Plutonic Dawn is the thirteenth map of NDCP2. It was designed by Josh Sealy (Joshy). The music track used is a variation of the end credits theme that plays in the 1982 sci-fi film "Blade Runner", originally composed by Vangelis. The par time has remained unchanged.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 423)
- (sector 476)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains thirteen spawn points:
- facing east. (thing 265)
- facing west. (thing 266)
- facing west. (thing 267)
- facing east. (thing 268)
- facing east. (thing 269)
- facing south. (thing 270)
- facing north. (thing 271)
- facing south. (thing 272)
- facing west. (thing 273)
- facing east. (thing 274)
- facing north-east. (thing 276)
- facing south. (thing 277)
- facing west. (thing 278)
Statistics
Map data
Things | 367 |
Vertices | 4375* |
Linedefs | 4452 |
Sidedefs | 7192 |
Sectors | 533 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- NewDoom Community Project II demos (archived 🏛) at the Doomed Speed Demos Archive