Difference between revisions of "MAP13: Plutonic Dawn (NDCP2)"

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===Secrets===
 
===Secrets===
# ('''sector 423''')
+
# Jump east from the start to get a [[chainsaw]]. ('''sector 423''')
# ('''sector 476''')
+
# At the south end, on the north ledge, head west and look for a wall to the north that is slightly recessed. Shoot it open to get a [[stimpack]] and two [[backpack]]s. ('''sector 476''')
  
 
===Bugs===
 
===Bugs===
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===Current records===
 
===Current records===
The [[Compet-n]] records for the map are:
+
The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
+
! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
|[[UV speed]]|| || || ||{{competnftp|**|**}}||
+
|[[UV speed]]|| || || || ||
 
|-
 
|-
|[[NM speed]]|| || || ||{{competnftp|**|**}}||
+
|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]|| || || ||{{competnftp|**|**}}||
+
|[[UV max]]||6:35.86||[[Dylan Gill (TheV1perK1ller)]]||2019-10-01||{{dsda2ftp|ndcp2_2010/46086/n213-635.zip|n213-635.zip}}||
 
|-
 
|-
|[[NM100S]]|| || || ||{{competnftp|**|**}}||
+
|[[NM 100S]]|| || || || ||
 
|-
 
|-
|[[UV -fast]]|| || || ||{{competnftp|**|**}}||
+
|[[UV -fast]]|| || || || ||
 
|-
 
|-
|[[UV -respawn]]|| || || ||{{competnftp|**|**}}||
+
|[[UV -respawn]]|| || || || ||
 
|-
 
|-
|[[UV Tyson]]|| || || ||{{competnftp|**|**}}||
+
|[[UV Tyson]]|| || || || ||
 
|-
 
|-
|[[UV pacifist]]|| || || ||{{competnftp|**|**}}||
+
|[[UV pacifist]]|| || || || ||
 +
|-
 +
|[[NoMo]] 100S||1:14.74||[[Dylan Gill (TheV1perK1ller)]]||2018-03-14||{{dsda2ftp|ndcp2_2010/16655/n213os114.zip|n213os114.zip}}||
 
|}
 
|}
  
===Miscellaneous demos===
+
''The data was last verified in its entirety on January 12, 2022.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || ||[ftp://.zip .zip]||
 
|}
 
  
 
== Deathmatch ==
 
== Deathmatch ==
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== External links ==
 
== External links ==
* {{dsda|id=1439|title=NewDoom Community Project II demos}}
+
* {{dsda2|wad=ndcp2_2010|title=NewDoom Community Project II demos}}
  
 
[[Category:Josh Sealy levels]]
 
[[Category:Josh Sealy levels]]
 
[[Category:Levels with extra monsters in co-op]]
 
[[Category:Levels with extra monsters in co-op]]
 
[[Category:Levels with extra equipment in co-op]]
 
[[Category:Levels with extra equipment in co-op]]

Revision as of 05:54, 12 January 2022

NDCP2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

MAP13: Plutonic Dawn is the thirteenth map of NDCP2. It was designed by Josh Sealy (Joshy). The music track used is a variation of the end credits theme that plays in the 1982 sci-fi film "Blade Runner", originally composed by Vangelis.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of Plutonic Dawn
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Jump east from the start to get a chainsaw. (sector 423)
  2. At the south end, on the north ledge, head west and look for a wall to the north that is slightly recessed. Shoot it open to get a stimpack and two backpacks. (sector 476)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:35.86 Dylan Gill (TheV1perK1ller) 2019-10-01 n213-635.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 100S 1:14.74 Dylan Gill (TheV1perK1ller) 2018-03-14 n213os114.zip

The data was last verified in its entirety on January 12, 2022.

Deathmatch

Player spawns

This level contains thirteen spawn points:

  1. facing east. (thing 265)
  2. facing west. (thing 266)
  3. facing west. (thing 267)
  4. facing east. (thing 268)
  5. facing east. (thing 269)
  6. facing south. (thing 270)
  7. facing north. (thing 271)
  8. facing south. (thing 272)
  9. facing west. (thing 273)
  10. facing east. (thing 274)
  11. facing north-east. (thing 276)
  12. facing south. (thing 277)
  13. facing west. (thing 278)

Statistics

Map data

Things 367
Vertices 4375*
Linedefs 4452
Sidedefs 7192
Sectors 533
* The vertex count without the effect of node building is 3615.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links