Difference between revisions of "MAP13: Ren & Stimpack (32in24-16)"

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== Analysis ==
 
== Analysis ==
[[File:32in24-16 MAP13 map.png|thumb|300x300px|Map of Ren & Stimpack]]
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[[File:32in24-16 MAP13 map.png|thumb|300x300px|Map of Ren & Stimpack, cropped to only show the playable area]]
  
 
===Map layout===
 
===Map layout===

Revision as of 12:40, 20 August 2018

32in24-16 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33 34

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP13: Ren & Stimpack is the thirteenth map of 32in24-16, a Capture the Flag megawad. It was designed by Scotty and uses the music track " ".

Analysis

Map of Ren & Stimpack, cropped to only show the playable area

Map layout

Player spawns

This level contains six Team Blue spawn points:

  1. facing west. (thing 24)
  2. facing north. (thing 25)
  3. facing north-west. (thing 30)
  4. facing north. (thing 31)
  5. facing north. (thing 35)
  6. facing north-west. (thing 41)

And it contains six Team Red spawn points:

  1. facing east. (thing 1)
  2. facing south. (thing 2)
  3. facing south-east. (thing 7)
  4. facing south. (thing 8)
  5. facing south. (thing 12)
  6. facing south-east. (thing 18)

Areas / screenshots

Statistics

Map data

Things 63
Vertices 931*
Linedefs 1002
Sidedefs 1681
Sectors 236
* The vertex count without the effect of node building is 750.

Things

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 12
Chaingun 2
Rocket launcher 4
Plasma gun 2
Health & Armor 1-2 3 4-5
Stimpack 14
Armor 2
Items 1-2 3 4-5
Radiation shielding suit 2
Miscellaneous 1-2 3 4-5
Team Blue start 6
Team Red start 6
Blue flag spot 1
Red flag spot 1
Teleport landing 4

See also

External links