MAP13: Subterrainia (Vile Flesh)

Vile Flesh maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

MAP13: Subterrainia is the thirteenth map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track, which is also used in MAP27: Dimension Shift.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Contents

WalkthroughEdit

Map of Subterrainia
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Grabbing the red key triggers two alcoves with revenants in them. Enter the left alcove and press on the left wall to raise the alcove up. At the top, walk through the north wall to reach a secret area. A computer area map and energy cell packs are inside. (sector 422)
  2. As you go down the hall to the right of the red key room, you will see a light amplification visor. The path closes off as you approach it and a big room is revealed at the same time. Enter the corridor north of the big room and press on a wall to the west to get the light amplification visor. (sector 558)
  3. In the dark room to the south of the circular lava pit, use the door to the west and take the steps up. Press on the vent to find a super shotgun. (sector 566)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 5:55.09 justanotherfool 2008-10-21 vf13-555.zip
NM speed
UV max 9:09.40 j4rio 2012-08-14 vf13-909.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 100S 5:09.40 Gwyn Williams 2003-05-10 vile_nomo.zip

The data was last verified in its entirety on July 10, 2023.

DeathmatchEdit

Player spawnsEdit

This level contains eight spawn points:

  1. facing east. (thing 456)
  2. facing east. (thing 461)
  3. facing north. (thing 464)
  4. facing south-west. (thing 468)
  5. facing north-west. (thing 472)
  6. facing east. (thing 476)
  7. facing east. (thing 480)
  8. facing east. (thing 483)

StatisticsEdit

Map dataEdit

Things 503
Vertices 4291*
Linedefs 3573
Sidedefs 5260
Sectors 605
* The vertex count without the effect of node building is 3150.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit