Difference between revisions of "MAP13: Subverted Base (Scythe)"
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===Essentials=== | ===Essentials=== | ||
− | Look out at the beginning, for when you attempt to cross through the ditch towards the outdoors two walls with [[shotgun guy]]s will lower. Grab the [[chaingun]], [[armor]], [[berserk pack]], and [[box of ammo]] and then head inside the building. Head straight across to the next door and follow this passage up the stairs until you find a [[megaarmor]]. Directly to the right of the megaarmor is a switch, so press it. Now run back a short ways through the passage through the open door; get there before it closes and you will be able to obtain the red | + | Look out at the beginning, for when you attempt to cross through the ditch towards the outdoors two walls with [[shotgun guy]]s will lower. Grab the [[chaingun]], [[armor]], [[berserk pack]], and [[box of ammo]] and then head inside the building. Head straight across to the next door and follow this passage up the stairs until you find a [[megaarmor]]. Directly to the right of the megaarmor is a switch, so press it. Now run back a short ways through the passage through the open door; get there before it closes and you will be able to obtain the red [[key]]card. Leave the passage returning to the entrance of the building, then climb the stairs and open the red door to head back outside onto solid ground. There might be some enemies teleporting here, but you will be able to see the blue keycard on the far side, next to the second building. Grab it, watching out for more monsters, and head back in the building you were previously in. Now find the blue door, and enter to find the yellow keycard. Return back outside heading towards the second building. Now open the yellow door and fend off the [[monster]]s as you reach the exit. |
===Other points of interest=== | ===Other points of interest=== | ||
===Secrets=== | ===Secrets=== | ||
− | #''' | + | # In the hall just outside the door leading to the red key, press on the wall that the light is shining on to find a new hallway. Use the switch to raise the steps and head outside. The pillars with a [[plasma gun]] and a [[soul sphere]] will lower. Both count as individual secrets. ('''sector 84''') |
− | #''' | + | # See Secret #1. ('''sector 85''') |
===Bugs=== | ===Bugs=== | ||
Line 22: | Line 22: | ||
== Areas / screenshots == | == Areas / screenshots == | ||
+ | <gallery mode=nolines widths=160px> | ||
+ | | | ||
+ | </gallery> | ||
== Speedrunning == | == Speedrunning == | ||
Line 28: | Line 31: | ||
===Current records=== | ===Current records=== | ||
+ | The [[Compet-n]] records for the map are: | ||
+ | |||
+ | {| {{prettytable}} | ||
+ | ! Run !! Time !! Player !! Date !! File !! Notes | ||
+ | |- | ||
+ | |[[UV speed]]|| || || || || | ||
+ | |- | ||
+ | |[[NM speed]]|| || || || || | ||
+ | |- | ||
+ | |[[UV max]]|| || || || || | ||
+ | |- | ||
+ | |[[NM100S]]|| || || || || | ||
+ | |- | ||
+ | |[[UV -fast]]|| || || || || | ||
+ | |- | ||
+ | |[[UV -respawn]]|| || || || || | ||
+ | |- | ||
+ | |[[UV Tyson]]|| || || || || | ||
+ | |- | ||
+ | |[[UV pacifist]]|| || || || || | ||
+ | |} | ||
+ | |||
+ | ''The data was last verified in its entirety on July 4, 2020.'' | ||
== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains five spawn points: | ||
+ | # facing east. ('''thing 133''') | ||
+ | # facing west. ('''thing 134''') | ||
+ | # facing west. ('''thing 135''') | ||
+ | # facing south. ('''thing 136''') | ||
+ | # facing east. ('''thing 137''') | ||
== Statistics == | == Statistics == | ||
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|- | |- | ||
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|9 | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|9 | ||
− | |||
|} | |} | ||
{{col-break}} | {{col-break}} | ||
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|- | |- | ||
|style="text-align: left;"|Teleport landing||colspan="3"|9 | |style="text-align: left;"|Teleport landing||colspan="3"|9 | ||
− | |||
|} | |} | ||
{{col-end}} | {{col-end}} | ||
Line 206: | Line 238: | ||
== External links == | == External links == | ||
− | * | + | * {{competnmap|7|713|MAP13}} |
− | + | * {{dsda2|wad=scythe|map=Map+13|title=MAP13 demos}} | |
+ | |||
[[Category:Erik Alm levels]] | [[Category:Erik Alm levels]] | ||
+ | [[Category:Levels with extra equipment in co-op]] |
Revision as of 09:03, 16 November 2020
Scythe maps |
---|
First Episode |
Second Episode
|
Third Episode |
Secret maps |
MAP13: Subverted Base is the thirteenth map of Scythe. It was designed by Erik Alm, and uses the music track "Agony Rhapsody" from TNT: Evilution.
Contents
Walkthrough
Essentials
Look out at the beginning, for when you attempt to cross through the ditch towards the outdoors two walls with shotgun guys will lower. Grab the chaingun, armor, berserk pack, and box of ammo and then head inside the building. Head straight across to the next door and follow this passage up the stairs until you find a megaarmor. Directly to the right of the megaarmor is a switch, so press it. Now run back a short ways through the passage through the open door; get there before it closes and you will be able to obtain the red keycard. Leave the passage returning to the entrance of the building, then climb the stairs and open the red door to head back outside onto solid ground. There might be some enemies teleporting here, but you will be able to see the blue keycard on the far side, next to the second building. Grab it, watching out for more monsters, and head back in the building you were previously in. Now find the blue door, and enter to find the yellow keycard. Return back outside heading towards the second building. Now open the yellow door and fend off the monsters as you reach the exit.
Other points of interest
Secrets
- In the hall just outside the door leading to the red key, press on the wall that the light is shining on to find a new hallway. Use the switch to raise the steps and head outside. The pillars with a plasma gun and a soul sphere will lower. Both count as individual secrets. (sector 84)
- See Secret #1. (sector 85)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on July 4, 2020.
Deathmatch
Player spawns
This level contains five spawn points:
- facing east. (thing 133)
- facing west. (thing 134)
- facing west. (thing 135)
- facing south. (thing 136)
- facing east. (thing 137)
Statistics
Map data
Things | 138 |
Vertices | 660* |
Linedefs | 754 |
Sidedefs | 1113 |
Sectors | 170 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- MAP13 demos from the Compet-n database: UV speed • NM speed • UV max • NM100S • UV -fast • UV -respawn • UV Tyson • UV pacifist
- MAP13 demos at the Doom Speed Demo Archive