MAP13: Subverted Base (Scythe)
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Scythe maps |
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Second Episode
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Third Episode |
Secret maps |
MAP13: Subverted Base is the thirteenth map of Scythe. It was designed by Erik Alm, and uses the music track "Agony Rhapsody" from TNT: Evilution.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Look out at the beginning, for when you attempt to cross through the ditch towards the outdoors two walls with shotgun guys will lower. Grab the chaingun, armor, berserk pack, and box of ammo and then head inside the building. Head straight across to the next door and follow this passage up the stairs until you find a megaarmor. Directly to the right of the megaarmor is a switch, so press it. Now run back a short ways through the passage through the open door; get there before it closes and you will be able to obtain the red keycard. Leave the passage returning to the entrance of the building, then climb the stairs and open the red door to head back outside onto solid ground. There might be some enemies teleporting here, but you will be able to see the blue keycard on the far side, next to the second building. Grab it, watching out for more monsters, and head back in the building you were previously in. Now find the blue door, and enter to find the yellow keycard. Return back outside heading towards the second building. Now open the yellow door and fend off the monsters as you reach the exit.
Other points of interest
Secrets
- (sector 84)
- (sector 85)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
Deathmatch
Statistics
Map data
Things | 138 |
Vertices | 660 |
Linedefs | 754 |
Sidedefs | 1113 |
Sectors | 170 |
Things
This level contains the following numbers of things per skill level:
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Troopers | 9 | 12 | 12 |
Sergeants | 16 | 20 | 31 |
Chaingunners | 1 | 1 | 1 |
Imps | 9 | 18 | 18 |
Demons | 3 | 3 | 3 |
Cacodemons | 1 | 2 | 3 |
Hell knights | 1 | 1 | 1 |
Revenants | 4 | 5 | 5 |
Barons of hell | 1 | 1 | 1 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Medikits | 5 | 5 | 5 |
Soul spheres | 1 | 1 | 1 |
Security armors | 1 | 1 | 1 |
Combat armors | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma rifles | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Bullet boxes | 3 | 3 | 3 |
Shell boxes | 2 | 2 | 2 |
Rockets | 17 | 17 | 17 |
Bulk cells | 1 | 1 | 1 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Red cards | 1 | 1 | 1 |
Blue cards | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |