MAP13: The Engine Room (Hell To Pay)
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Revision as of 05:04, 8 June 2019 by XymphBot (talk | contribs) (Automated edit - Add extra Co-op equipment category)
Hell To Pay maps 12-20 |
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01
02
03
04
05
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09
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This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
MAP13: The Engine Room is the thirteenth map of Hell To Pay.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 121)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains six spawn points:
- facing north-east. (thing 97)
- facing south-west. (thing 98)
- facing south. (thing 99)
- facing east. (thing 100)
- facing south-east. (thing 113)
- facing south. (thing 115)
Statistics
Map data
Things | 128 |
Vertices | 1076* |
Linedefs | 1261 |
Sidedefs | 1710 |
Sectors | 150 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Hell To Pay demos (archived 🏛) at the Doomed Speed Demos Archive