Difference between revisions of "MAP13: The Sewers (Hacx)"

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===Secrets===
 
===Secrets===
There are no official secrets on this map.
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# ('''sector 258''')
  
 
===Bugs===
 
===Bugs===

Revision as of 03:27, 4 December 2021

Hacx maps
First "episode"

01 02 03 04 05 06

Second "episode"

07 08 09 10 11

Third "episode"
Final "episode"

31 16 17 18 19 20

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP13: The Sewers is the thirteenth map of Hacx. It was designed by Anthony Czerwonka (Adelusion) and uses the music track " ".

Walkthrough

Map of The Sewers
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 258)

Bugs

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 3, 2021.

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing north. (thing 239)
  2. facing north-west. (thing 240)
  3. facing north-east. (thing 241)
  4. facing south-east. (thing 242)
  5. facing east. (thing 243)
  6. facing east. (thing 244)
  7. facing west. (thing 246)
  8. facing south-west. (thing 248)

Statistics

Map data

Things 257
Vertices 2237*
Linedefs 2332
Sidedefs 3323
Sectors 298
* The vertex count without the effect of node building is 1909.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links