MAP13: Trapped (Heroes' Tales)

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Revision as of 11:08, 26 November 2020 by XymphBot (talk | contribs) (External links: Automated edit - Update DSDA link)


Heroes' Tales maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Trapped is the thirteenth map of Heroes' Tales. It was designed by Aleksandr M. (Dragon Hunter) and uses the music track " ".

Walkthrough

Map of Trapped
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the library where the red key is located, open the rock wall in the southeast corner for a teleporter. This takes you to the soul sphere behind the hidden wall near the blue switch, which you could not access earlier because of the teleporter in front of it. (sector 175)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Statistics

Map data

Things 148
Vertices 1284*
Linedefs 1162
Sidedefs 1850
Sectors 214
* The vertex count without the effect of node building is 974.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links