MAP13: Traumateck (3 heures d'agonie 2)

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3 heures d'agonie 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP13: Traumateck is the thirteenth map of 3 heures d'agonie 2. It was designed by Franck Livolant (franckFRAG) and uses a music track by Paul Corfiatis.

Walkthrough[edit]

Map of Traumateck
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the damaging slime in the center of the map and head south to a switch. Flip it to reveal a berserk pack. (sector 72)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:34.31 Roofi 2020-01-17 3ha2_13_134.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 196)
  2. facing east. (thing 197)
  3. facing east. (thing 198)
  4. facing south-east. (thing 216)

Statistics[edit]

Map data[edit]

Things 217
Vertices 570*
Linedefs 587
Sidedefs 920
Sectors 91
* The vertex count without the effect of node building is 490.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]