MAP13: Z1M1: Hangar (Knee-Deep in Knee-Deep in ZDoom)

From DoomWiki.org

Knee-Deep in Knee-Deep in ZDoom maps
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP13: Z1M1: Hangar is the first playable map of Knee-Deep in Knee-Deep in ZDoom. It was designed by Sarah Mancuso (esselfortium) and uses the music track "Hanger Danger," composed by esselfortium.

Walkthrough[edit]

Map of Z1M1: Hangar
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the first familiar room, which has the red floor in the middle, head north and go west to a dead end. A switch at the north end will open the nearby door, which has armor bonuses and a berserk pack. (sector 202)
  2. At the green armor at the west end of the map, use the gray wall at the south end to head outside to a shotgun. (sector 342)
  3. At the north end, head east to a box of shotgun shells, a rocket, and a stimpack. Go on the small crate to the south and go onto the lamp nearby to get on the high ledge which has a medikit. (sector 596)

Bugs[edit]

A teleport (Thing 268) has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 17, 2023.

Statistics[edit]

Map data[edit]

Things 478
Vertices 7528*
Linedefs 7764
Sidedefs 11265
Sectors 1045
* The vertex count without the effect of node building is 6510.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]