MAP13: Z1M1: Hangar (Knee-Deep in Knee-Deep in ZDoom)
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Knee-Deep in Knee-Deep in ZDoom maps |
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This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.
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MAP13: Z1M1: Hangar is the first playable map of Knee-Deep in Knee-Deep in ZDoom. It was designed by Sarah Mancuso (esselfortium) and uses the music track "Hanger Danger," composed by esselfortium.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the first familiar room, which has the red floor in the middle, head north and go west to a dead end. A switch at the north end will open the nearby door, which has armor bonuses and a berserk pack. (sector 202)
- At the green armor at the west end of the map, use the gray wall at the south end to head outside to a shotgun. (sector 342)
- At the north end, head east to a box of shotgun shells, a rocket, and a stimpack. Go on the small crate to the south and go onto the lamp nearby to get on the high ledge which has a medikit. (sector 596)
Bugs[edit]
A teleport (Thing 268) has no flags set for any of the three difficulty classes, so it does not actually appear in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on April 17, 2023.
Statistics[edit]
Map data[edit]
Things | 478 |
Vertices | 7528* |
Linedefs | 7764 |
Sidedefs | 11265 |
Sectors | 1045 |
Things[edit]
This level contains the following numbers of things per skill level:
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