MAP14: City Hall (Demonfear)

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Revision as of 07:43, 6 June 2019 by XymphBot (talk | contribs) (Automated edit - Add extra Co-op monsters/equipment categories)


Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: City Hall is the fourteenth map of Demonfear. It was designed by Adam Windsor.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of City Hall
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the northeast corner of the map, press on the wall in the southeast corner to lower it, revealing a passage to the ledge outside where you can get rockets and a rocket launcher. (sector 57)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing north. (thing 2)
  2. facing north. (thing 19)
  3. facing north. (thing 20)
  4. facing north. (thing 21)
  5. facing west. (thing 22)
  6. facing west. (thing 23)
  7. facing east. (thing 24)
  8. facing north. (thing 25)

Statistics

Map data

Things 170
Vertices 392*
Linedefs 456
Sidedefs 598
Sectors 96
* The vertex count without the effect of node building is 356.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links