MAP14: Die Hard (Realm of Chaos)
Realm of Chaos maps 12-20 |
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01
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03
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05
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09
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This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP14: Die Hard is the fourteenth map of Realm of Chaos. It was designed by Jim Bagrow.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- After you get the red key, return to the room with the red bars blocking a lift and if you have not done so already, get on top of the table in the middle, which will open a compartment to the northwest. There is a switch here that removes the bars. Now use the lift to go up, then go until you reach the first fork going right. Take it and drop down at the end to find a backpack, a box of rockets, and a berserk pack. (sector 144)
- After the cave area, climb the marble set of steps up to the next door. In the next hall, press on a wall to the right of the monitor to find ammo, a chainsaw, a soul sphere, and a megaarmor. (sector 159)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 2:55.86 | Andrey Boldt (Hitherto) | 2022-10-17 | rc14-255.zip | |
NM speed | |||||
UV max | 9:18.43 | Nikolay Kamnev (Heretic) | 2007-12-09 | rcuvmax.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on October 24, 2022.
DeathmatchEdit
Player spawnsEdit
This level contains only one spawn point, making it unplayable in deathmatch mode:
- facing east. (thing 198)
StatisticsEdit
Map dataEdit
Things | 448 |
Vertices | 1225* |
Linedefs | 1102 |
Sidedefs | 1887 |
Sectors | 239 |
ThingsEdit
This level contains the following numbers of things per skill level:
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