Difference between revisions of "MAP14: Gatehouse (DUMP Episode 1: Fuck Time Limits)"
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{{map|slot=MAP14}} | {{map|slot=MAP14}} | ||
{{Level stub}} | {{Level stub}} | ||
− | '''MAP14: Gatehouse''' is the fourteenth map of [[DUMP Episode 1: Fuck Time Limits]]. It was designed by Nyss and uses the [[Adding custom music|music]] track " ". | + | '''MAP14: Gatehouse''' is the fourteenth map of [[DUMP Episode 1: Fuck Time Limits]]. It was designed by Nyss and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]". |
== Walkthrough == | == Walkthrough == | ||
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{{col-break}} | {{col-break}} | ||
{| {{prettytable|style=text-align: center;}} | {| {{prettytable|style=text-align: center;}} | ||
− | !colspan=" | + | !colspan="6"|Single-player |
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− | ![[Monster|Monsters]]!!1!!2!!3!!4!!5 | + | ![[Monster|Monsters]]!!1!!2!!3!!4!!5 |
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− | |style="text-align: left;"|[[Zombieman]]||colspan=" | + | |style="text-align: left;"|[[Zombieman]]||colspan="5"|9 |
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− | |style="text-align: left;"|[[Shotgun guy]]||colspan=" | + | |style="text-align: left;"|[[Shotgun guy]]||colspan="5"|29 |
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− | |style="text-align: left;"|[[Heavy weapon dude]]||colspan=" | + | |style="text-align: left;"|[[Heavy weapon dude]]||colspan="5"|4 |
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− | |style="text-align: left;"|[[Imp]]||colspan=" | + | |style="text-align: left;"|[[Imp]]||colspan="5"|21 |
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− | |style="text-align: left;"|[[Lost soul]]||colspan=" | + | |style="text-align: left;"|[[Lost soul]]||colspan="5"|17 |
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− | |style="text-align: left;"|[[Demon]]||colspan=" | + | |style="text-align: left;"|[[Demon]]||colspan="5"|12 |
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− | |style="text-align: left;"|[[Spectre]]||colspan=" | + | |style="text-align: left;"|[[Spectre]]||colspan="5"|46 |
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− | |style="text-align: left;"|[[Revenant]]||colspan=" | + | |style="text-align: left;"|[[Revenant]]||colspan="5"|8 |
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− | |style="text-align: left;"|[[Cacodemon]]||colspan=" | + | |style="text-align: left;"|[[Cacodemon]]||colspan="5"|6 |
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− | |style="text-align: left;"|[[Hell knight]]||colspan=" | + | |style="text-align: left;"|[[Hell knight]]||colspan="5"|2 |
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− | |style="text-align: left;"|[[Baron of Hell]]||colspan=" | + | |style="text-align: left;"|[[Baron of Hell]]||colspan="5"|6 |
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− | |style="text-align: left;"|[[Arachnotron]]||colspan=" | + | |style="text-align: left;"|[[Arachnotron]]||colspan="5"|1 |
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− | |style="text-align: left;"|[[Mancubus]]||colspan=" | + | |style="text-align: left;"|[[Mancubus]]||colspan="5"|1 |
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− | ![[Weapon|Weapons]]!!1!!2!!3!!4!!5 | + | ![[Weapon|Weapons]]!!1!!2!!3!!4!!5 |
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− | |style="text-align: left;"|[[Chainsaw]]||colspan=" | + | |style="text-align: left;"|[[Chainsaw]]||colspan="5"|1 |
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− | |style="text-align: left;"|[[Super shotgun]]||colspan=" | + | |style="text-align: left;"|[[Super shotgun]]||colspan="5"|1 |
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− | |style="text-align: left;"|[[Rocket launcher]]||colspan=" | + | |style="text-align: left;"|[[Rocket launcher]]||colspan="5"|2 |
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− | ![[Ammo|Ammunition]]!!1!!2!!3!!4!!5 | + | ![[Ammo|Ammunition]]!!1!!2!!3!!4!!5 |
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− | |style="text-align: left;"|[[Clip]]||colspan=" | + | |style="text-align: left;"|[[Clip]]||colspan="5"|17 |
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− | |style="text-align: left;"|[[Box of bullets]]||colspan=" | + | |style="text-align: left;"|[[Box of bullets]]||colspan="5"|12 |
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− | |style="text-align: left;"|[[4 shotgun shells]]||colspan=" | + | |style="text-align: left;"|[[4 shotgun shells]]||colspan="5"|20 |
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− | |style="text-align: left;"|[[Box of shotgun shells]]||colspan=" | + | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="5"|4 |
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− | |style="text-align: left;"|[[Rocket]]||colspan=" | + | |style="text-align: left;"|[[Rocket]]||colspan="5"|14 |
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− | ![[Item#Doom games|Health & Armor]]!!1!!2!!3!!4!!5 | + | ![[Item#Doom games|Health & Armor]]!!1!!2!!3!!4!!5 |
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− | |style="text-align: left;"|[[Stimpack]]||colspan=" | + | |style="text-align: left;"|[[Stimpack]]||colspan="5"|18 |
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− | |style="text-align: left;"|[[Medikit]]||colspan=" | + | |style="text-align: left;"|[[Medikit]]||colspan="5"|9 |
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− | |style="text-align: left;"|[[Armor]]||colspan=" | + | |style="text-align: left;"|[[Armor]]||colspan="5"|3 |
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− | !Items!!1!!2!!3!!4!!5 | + | !Items!!1!!2!!3!!4!!5 |
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− | |style="text-align: left;"|[[Armor bonus]]||colspan=" | + | |style="text-align: left;"|[[Armor bonus]]||colspan="5"|31 |
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− | |style="text-align: left;"|[[Health bonus]]||colspan=" | + | |style="text-align: left;"|[[Health bonus]]||colspan="5"|34 |
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− | |style="text-align: left;"|[[Supercharge]]||colspan=" | + | |style="text-align: left;"|[[Supercharge]]||colspan="5"|1 |
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− | |style="text-align: left;"|[[Backpack]]||colspan=" | + | |style="text-align: left;"|[[Backpack]]||colspan="5"|5 |
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− | |style="text-align: left;"|[[Berserk]]||colspan=" | + | |style="text-align: left;"|[[Berserk]]||colspan="5"|1 |
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− | |style="text-align: left;"|[[Computer area map]]||colspan=" | + | |style="text-align: left;"|[[Computer area map]]||colspan="5"|1 |
|- | |- | ||
− | ![[Key|Keys]]!!1!!2!!3!!4!!5 | + | ![[Key|Keys]]!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|Blue skull key||colspan=" | + | |style="text-align: left;"|Blue skull key||colspan="5"|1 |
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− | |style="text-align: left;"|Yellow skull key||colspan=" | + | |style="text-align: left;"|Yellow skull key||colspan="5"|1 |
|- | |- | ||
− | !Miscellaneous!!1!!2!!3!!4!!5 | + | !Miscellaneous!!1!!2!!3!!4!!5 |
|- | |- | ||
− | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan=" | + | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="5"|7 |
|} | |} | ||
{{col-end}} | {{col-end}} |
Revision as of 15:57, 11 January 2023
DUMP Episode 1 maps 11-16 |
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This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP14: Gatehouse is the fourteenth map of DUMP Episode 1: Fuck Time Limits. It was designed by Nyss and uses the music track "".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Head to the brick building at the west side and go behind it to find rockets. (sector 97)
- On the tower where you get the yellow key, jump to the cave to the south to get rockets and a rocket launcher. (sector 105)
- At the crusher hallways at the northwest end, use the switch there, then return to the lava river and use the switch at the west end. Take the east door, then the door to the south. Climb the steps and you can get the soul sphere. (sector 153)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Statistics
Map data
Things | 517 |
Vertices | 2461 |
Linedefs | 2826 |
Sidedefs | 4693 |
Sectors | 419 |
Things
This level contains the following numbers of things per skill level:
|