Difference between revisions of "MAP14: Man Cub Up (NOVA: The Birth)"

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===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
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The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
+
! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
 
|[[UV speed]]|| || || || ||
 
|[[UV speed]]|| || || || ||
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|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]|| || || || ||
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|[[UV max]]||7:56.80||{{dsda2user|id=poncho|title=Poncho|linkonly=1}}||2020-01-10||{{dsda2ftp|nova/46857/no14-756.zip|no14-756.zip}}||
 
|-
 
|-
|[[NM100S]]|| || || || ||
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|[[NM 100S]]|| || || || ||
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
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|-
 
|-
 
|[[UV pacifist]]|| || || || ||
 
|[[UV pacifist]]|| || || || ||
 +
|-
 +
|[[NoMo]]||0:55.31||{{dsda2user|id=infidius|title=Infidius|linkonly=1}}||2014-10-23||{{dsda2ftp|nova/17678/no14o055.zip|no14o055.zip}}||
 
|}
 
|}
  
===Miscellaneous demos===
+
''The data was last verified in its entirety on January 14, 2022.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || ||[ftp://.zip .zip]||
 
|}
 
  
 
== Deathmatch ==
 
== Deathmatch ==
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== External links ==
 
== External links ==
* {{dsda|id=2297|title=NOVA: The Birth demos}}
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* {{dsda2|wad=nova|title=NOVA: The Birth demos}}
  
 
[[Category:EvilNed levels]]
 
[[Category:EvilNed levels]]
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[[Category:Levels with extra monsters in co-op]]
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[[Category:Levels with extra equipment in co-op]]

Latest revision as of 07:34, 14 January 2022

NOVA: The Birth maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP14: Man Cub Up is the fourteenth map of NOVA: The Birth. It was designed by EvilNed and uses the music track "Sangy2.mid," by Paul D, a composition based on a track from Final Liberation/

Walkthrough[edit]

Map of Man Cub Up
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Get to the yellow key, then return to the starting area. A wall to the left has a soul sphere. (sector 317)
  2. On the T-shaped bridge, shoot at the northeast wall adorned with skulls, then leave to the east. If you have not done so already, lower the main platform with the switch, then use the north teleporter to appear on the upper ledge. Go straight east for a BFG9000. (sector 477)
  3. Open the wall in Secret #2 for a teleporter to a secret area guarded by Hell knights. You can find a green armor, shotgun shells, ammo clips, and an energy cell pack, although if you are playing on Hey, Not Too Rough or lower, there will not be any supplies in this room. (sector 488)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:56.80 Poncho 2020-01-10 no14-756.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:55.31 Infidius 2014-10-23 no14o055.zip

The data was last verified in its entirety on January 14, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains fourteen spawn points:

  1. facing north-west. (thing 287)
  2. facing south. (thing 288)
  3. facing south-west. (thing 289)
  4. facing south-west. (thing 290)
  5. facing north-west. (thing 291)
  6. facing south-east. (thing 292)
  7. facing west. (thing 293)
  8. facing north-west. (thing 294)
  9. facing west. (thing 295)
  10. facing north. (thing 296)
  11. facing north. (thing 297)
  12. facing east. (thing 298)
  13. facing north. (thing 299)
  14. facing north. (thing 300)

Statistics[edit]

Map data[edit]

Things 340
Vertices 2291*
Linedefs 2505
Sidedefs 3736
Sectors 502
* The vertex count without the effect of node building is 2038.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]