MAP14: Murder Mountain Mayhem (Interception II)

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Revision as of 13:17, 21 February 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Verify no DSDA map records; rm empty Misc section)


Interception II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret map: 31

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
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MAP14: Murder Mountain Mayhem is the fourteenth map of Interception II. It was designed by Sebastian Graham (General Rainbow Bacon) and DFF, and uses the music track "".

Walkthrough

Map of Murder Mountain Mayhem
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Use the blue switch to open the north door, then head around the block to the north. Make a running jump so you make it to the ridge on the other side, then east and use the block there. Get on it and ride it up, then make a jump to the east. On this ridge, go east a bit, then north and use the west wall to get a BFG9000. (sector 146)
  2. At the central lift of the building, press the switch at the southeast end to raise it up a level, then go through the northwest corridor. Doing this not only lowers the central lift, but opens a wall, which is at the bottom floor directly opposite of the corridor you entered. Quickly enter it (it closes after nine seconds pass) and you will get a box of shotgun shells, a megaarmor, and a box of rockets. (sector 218)
  3. Raise the lift that leads up to the switch that creates steps to the yellow key. Get on the ridge south of that switch and use the wall with lights. This will open a passage to the east leading to a teleporter. Go west to get stimpacks, ammo, partial invisibility, and health bonuses. (sector 282)
  4. In Secret #3, lower the southwest wall and follow the passage all the way around to get to a teleporter to a megasphere. (sector 550)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics

Map data

Things 849
Vertices 3374*
Linedefs 3660
Sidedefs 5649
Sectors 726
* The vertex count without the effect of node building is 2917.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links