MAP14: Tenements (The Long Trek Back Home)
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| The Long Trek Back Home maps 12-20 |
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01
02
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04
05
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08
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11 |
This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP14: Tenements is the fourteenth map of The Long Trek Back Home. It was designed by hervoheebo, based on MAP17: Tenements from Doom II by John Romero, and uses an edited version of the original music track "The Healer Stalks" by Robert Prince.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the south end, head northeast from the red door, then north and northwest, jumping to the central area. Quickly run back to the south door, open it, then climb the west set of steps and open the next door. Flip the switch here before it closes. Now go to the red door and head west from it, then south and around, climbing a lot of steps to the top. Jump east and head north to get a BFG9000 and an energy cell pack. (sector 258)
- At the east side, head to the easternmost end and open a wall to the north. Take the steps up and head west to a platform with a teleporter. Take it to get a radiation suit. (sector 345)
- At the north end, take the west path on the bridge and head south. Jump east and head south to a switch. After pressing it, go back to the bridge and east of it is a berserk pack. (sector 350)
- At the southeast end, use a switch in the room with barrels to lower lifts in there. Ride one up and head east and north to the dead end. After doing so, return to the starting area and take the northeast path, which will have a megasphere at the end. (sector 407)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on November 4, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing west. (thing 470)
- facing west. (thing 471)
- facing north-east. (thing 473)
- facing south. (thing 474)
- facing south. (thing 476)
- facing west. (thing 477)
- facing south. (thing 478)
- facing west. (thing 479)
- facing south-east. (thing 480)
- facing west. (thing 481)
Statistics[edit]
Map data[edit]
| Things | 547 |
| Vertices | 1619* |
| Linedefs | 2007 |
| Sidedefs | 3011 |
| Sectors | 499 |
Things[edit]
This level contains the following numbers of things per skill level:
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