This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
MAP14: The Pits is the fourteenth map of Vile Flesh. It was designed by Gwyn Williams and uses the music track " ".
Walkthrough
Essentials
Other points of interest
Secrets
- After going through the large dark hallway, press on the double gargoyle switches to reach the next room. There is a trail of armor bonuses going west, then south, but instead of following them, look a bit to the south and press on the wall as you do. When you hit a switch, quickly go up the steps on the trail and into an alcove on your left. (sector 334)
- Use the switch inside Secret #1 to access one of the corner compartments in the large dark hallway, then press on one of the walls at the south end. An arch-vile teleports away when you open a corridor, and you can then access a secret room with ammo clips, a super shotgun, a box of shotgun shells, a computer area map, a green armor, and stimpacks. Taking a lift up leads to another one of the corner compartments, where a soul sphere is. (sector 338)
- In the dark room with the cross-shaped lights on the floor on the east side of the map, walk through the north wall to find a secret lift. Follow the passage to reach a chainsaw, medikits, a rocket launcher, boxes of rockets, and a green armor. (sector 426)
- In the brightly lit room at the southeast end of the map, there is a slightly recessed wall in the southwest corner. Open it to find a passage, with a lift leading up to one of the corner compartments in the big hallway where a megaarmor lies. (sector 531)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 3020.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
13 |
14 |
15
|
Shotgun guy |
15 |
24 |
26
|
Heavy weapon dude |
28 |
33 |
36
|
Imp |
27 |
38 |
42
|
Lost soul |
8 |
12 |
17
|
Demon |
8 |
13 |
14
|
Spectre |
4 |
6 |
6
|
Revenant |
2 |
4 |
6
|
Pain elemental |
1 |
2 |
2
|
Hell knight |
4 |
10 |
13
|
Baron of Hell |
4 |
3 |
2
|
Arachnotron |
1 |
2 |
3
|
Mancubus |
1 |
2 |
3
|
Arch-vile |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
5
|
Chaingun |
1
|
Rocket launcher |
3
|
Plasma gun |
5
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
16
|
Box of bullets |
9
|
4 shotgun shells |
28
|
Box of shotgun shells |
16
|
Rocket |
8
|
Box of rockets |
10
|
Energy cell |
3
|
Energy cell pack |
14
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
10
|
Medikit |
17
|
Armor |
3
|
Megaarmor |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
46
|
Health bonus |
43
|
Supercharge |
1
|
Berserk |
1
|
Computer area map |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
8
|
Exploding barrel |
9
|
Teleport landing |
19
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links