Difference between revisions of "MAP14: The Room Losing Shape (50 Monsters)"

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{{50 Monsters 12-20}}
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{{map|slot=MAP14|name=Room Losing Shape (50 Monsters)}}
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Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{map|slot=MAP14|name=Room Losing Shape (50 Monsters)|nocat=false}}
 
 
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{{Level stub}}
'''MAP14: The Room Losing Shape''' is the fourteenth map of [[50 Monsters]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
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'''MAP14: The Room Losing Shape''' is the fourteenth map of [[50 Monsters]]. It was designed by [[Brayden Hart (AD_79)]] and uses the [[Adding custom music|music]] track "Upstate Devil," composed by [[Gus Knezevich (Alfonzo)]].
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of The Room Losing Shape]]
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[[File:50 Monsters MAP14 map.png|thumb|300x300px|Map of The Room Losing Shape]]
 
{{Map spots}}
 
{{Map spots}}
  
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===Secrets===
 
===Secrets===
# ('''sector 116''')
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# At the northern waterway, walk through the waterfall to the east to find a [[stimpack]], a [[box of shotgun shells]], and a [[box of rockets]]. ('''sector 116''')
  
 
===Bugs===
 
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== Statistics ==
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== External links ==
 
== External links ==
*
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* {{dsda|id=2932|title=50 Monsters demos}}
  
[[Category:**** levels]]
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[[Category:Brayden Hart levels]]

Revision as of 17:15, 31 March 2019

50 Monsters maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 35

This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP14: The Room Losing Shape is the fourteenth map of 50 Monsters. It was designed by Brayden Hart (AD_79) and uses the music track "Upstate Devil," composed by Gus Knezevich (Alfonzo).

Walkthrough

Map of The Room Losing Shape
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. At the northern waterway, walk through the waterfall to the east to find a stimpack, a box of shotgun shells, and a box of rockets. (sector 116)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 251
Vertices 1072*
Linedefs 1039
Sidedefs 1542
Sectors 149
* The vertex count without the effect of node building is 864.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links