MAP15: Bantam (Congestion 1024)

From DoomWiki.org

Revision as of 06:20, 27 January 2024 by XymphBot (talk | contribs) (Automated edit - use wl for kvothesixstring)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Congestion 1024 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.

MAP15: Bantam is the fifteenth map of Congestion 1024. It was designed by Mike "Cyb" Watson.

Walkthrough[edit]

Map of Bantam
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Head into the cavern to the southwest and examine the marble demon face; on the side is a hard-to-see skull switch; press it to lower the bars that blocked your entrance to the castle to the east. Head into the castle and get to the top. Open the door at the north side of the castle; beyond the door, you'll see several satyr head switches, one of which is unlit. Shoot the switch to turn it on. This will create stairs that will allow you to get the blue skull key at the northwest corner of the map. Get the key and use it to enter the building next to it. Inside there are four lion head switches; press the one that is unlit (the one to the west). This will allow you to get the red skull key from the top of the castle. Do so, and then cross the bridge and enter the tower. Inside, you'll find the yellow skull key. Get back on ground and press the lion head switch in the northeastern corner. This will open the bars to the north of the map. Enter the tunnel beyond to exit the level.

Secrets[edit]

  1. Secret exit: Once you get the yellow skull key, go around the building that is locked with the blue key and press the small switch on the back of the building. This will open up an alcove near the start of the level. Enter the alcove to access the secret level, MAP31: Archville Madness. (sector 337)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit) 0:03.83 kvothesixstring 2022-05-14 2415p383.zip Cross-listed from Pacifist
Also Reality
UV speed (secret exit) 0:40.94 Eric Baker (The Green Herring) 2009-06-22 2415s040.zip
NM speed (normal exit)
NM speed (secret exit)
UV max 1:32.77 cryoniq 2022-01-27 2415-132.zip
NM 100S
UV -fast 2:54.71 BiZ 2021-12-16 2415f254.zip
UV -respawn
UV Tyson 2:38.63 Andrey Boldt (Hitherto) 2011-02-16 1c15t238.zip
UV pacifist (normal exit) 0:03.83 kvothesixstring 2022-05-14 2415p383.zip Also Reality
UV pacifist (secret exit)

The data was last verified in its entirety on June 1, 2022.

Statistics[edit]

Map data[edit]

Things 116
Vertices 2426*
Linedefs 2090
Sidedefs 3792
Sectors 338
* The vertex count without the effect of node building is 1645.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

The description in the text file states:

I used textures from my ZDoom map, Void, so bricks and stuff in an outdoor area.

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]