Difference between revisions of "MAP15: Cave (32in24 IV)"
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===Player spawns=== | ===Player spawns=== | ||
This level contains ten Team Blue spawn points: | This level contains ten Team Blue spawn points: | ||
− | # ('''thing 40''') | + | # facing north-west. ('''thing 40''') |
− | # ('''thing 41''') | + | # facing north-east. ('''thing 41''') |
− | # ('''thing 42''') | + | # facing south-west. ('''thing 42''') |
− | # ('''thing 43''') | + | # facing south-east. ('''thing 43''') |
− | # ('''thing 44''') | + | # facing south-west. ('''thing 44''') |
− | # ('''thing 45''') | + | # facing south-east. ('''thing 45''') |
− | # ('''thing 46''') | + | # facing north-east. ('''thing 46''') |
− | # ('''thing 47''') | + | # facing north-west. ('''thing 47''') |
− | # ('''thing 48''') | + | # facing north-west. ('''thing 48''') |
− | # ('''thing 49''') | + | # facing south-east. ('''thing 49''') |
And it contains ten Team Red spawn points: | And it contains ten Team Red spawn points: | ||
− | # ('''thing 3''') | + | # facing north-east. ('''thing 3''') |
− | # ('''thing 4''') | + | # facing north-west. ('''thing 4''') |
− | # ('''thing 5''') | + | # facing south-east. ('''thing 5''') |
− | # ('''thing 6''') | + | # facing south-west. ('''thing 6''') |
− | # ('''thing 7''') | + | # facing south-east. ('''thing 7''') |
− | # ('''thing 8''') | + | # facing south-west. ('''thing 8''') |
− | # ('''thing 9''') | + | # facing north-west. ('''thing 9''') |
− | # ('''thing 10''') | + | # facing north-east. ('''thing 10''') |
− | # ('''thing 11''') | + | # facing north-east. ('''thing 11''') |
− | # ('''thing 12''') | + | # facing south-west. ('''thing 12''') |
== Areas / screenshots == | == Areas / screenshots == |
Revision as of 12:34, 18 August 2018
32in24 IV maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP15: Cave is the fifteenth map of 32in24 IV, a Capture the Flag megawad. It was designed by Jakub Razák and uses the music track " ".
Contents
Analysis
Map layout
Player spawns
This level contains ten Team Blue spawn points:
- facing north-west. (thing 40)
- facing north-east. (thing 41)
- facing south-west. (thing 42)
- facing south-east. (thing 43)
- facing south-west. (thing 44)
- facing south-east. (thing 45)
- facing north-east. (thing 46)
- facing north-west. (thing 47)
- facing north-west. (thing 48)
- facing south-east. (thing 49)
And it contains ten Team Red spawn points:
- facing north-east. (thing 3)
- facing north-west. (thing 4)
- facing south-east. (thing 5)
- facing south-west. (thing 6)
- facing south-east. (thing 7)
- facing south-west. (thing 8)
- facing north-west. (thing 9)
- facing north-east. (thing 10)
- facing north-east. (thing 11)
- facing south-west. (thing 12)
Areas / screenshots
Statistics
Map data
Things | 73 |
Vertices | 2177* |
Linedefs | 2102 |
Sidedefs | 3162 |
Sectors | 356 |
Things
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 6 | ||
Super shotgun | 8 | ||
Chaingun | 2 | ||
Rocket launcher | 2 | ||
Plasma gun | 2 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of rockets | 4 | ||
Energy cell pack | 2 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 18 | ||
Megaarmor | 2 | ||
Items | 1-2 | 3 | 4-5 |
Supercharge | 1 | ||
Backpack | 2 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 1 | ||
Team Blue start | 10 | ||
Team Red start | 10 | ||
Blue flag spot | 1 | ||
Red flag spot | 1 |