MAP15: Descent to Core (Speed of Doom)

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Speed of Doom maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.

MAP15: Descent to Core is the fifteenth map of Speed of Doom. It was designed by Josh Sealy and uses Wash, an original track by Stuart Rynn.

Walkthrough

Map of Descent to Core
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The first secret is just past the stairs that go up the blue door. Jump, not in the moat but on the catwalk to get a soulsphere. (sector 352)
  2. You see the second one up behind bars where the spider mastermind is. You need to arch-jump on the small grass platform with a health bonus. Get the red key and another soulsphere. (sector 283)
  3. The last secret is opposite of the exit switch. Open the red door to find the secret exit. (sector 160)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed (normal exit) 00:33 Boris Klimeš (dew) 2010-04-22 sd15-033.zip
UV speed (secret exit) 01:20 Boris Klimeš (dew) 2011-08-20 sd15s120.zip
NM speed (normal exit)
NM speed (secret exit)
UV max 06:16 Tatsuya Ito (Tatsurd-cacocaco) 2010-10-30 sd15-616.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

Last updated on June 19, 2013.

Multiplayer records

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos

Run Time Player Date File Notes
First Demo Attempt 20:27 Nikolay Kamnev (Heretic) 2010-03-19 sod-hrt.zip

Last updated on June 19, 2013.

Statistics

Map data

Things 300
Vertices 3917*
Linedefs 3559
Sidedefs 6284
Sectors 623
* The vertex count without the effect of node building is 2885.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links