Difference between revisions of "MAP15: Fortress: Administration (Strife)"

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[checked revision][checked revision]
m (Found no secrets or "other points of interest". It's strange that the optional area that needs many switches to be accessed only has two medical kits and a teleporter to an earlier section. Either I've missed something or that is poor level design. o_o)
m (Automated edit - Add extra Co-op equipment category)
(8 intermediate revisions by 2 users not shown)
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{{map|slot=MAP15|nocat=false}}
 
 
{{Strife-Fortress}}
 
{{Strife-Fortress}}
 +
{{map|slot=MAP15}}
 
{{level stub}}
 
{{level stub}}
 
'''MAP15: Fortress: Administration''' is a level in [[Strife]]. It uses the [[Strife music|music]] track "Action".
 
'''MAP15: Fortress: Administration''' is a level in [[Strife]]. It uses the [[Strife music|music]] track "Action".
  
 
== Walkthrough ==
 
== Walkthrough ==
 
+
[[File:Strife MAP15 map.png|thumb|300x300px|Map of Fortress: Administration]]
[[File:Strife MAP15 map.png|thumb|right|240px|Map of MAP15]]
+
{{Map spots|notally=1}}
: Letters in ''italics'' refer to marked spots on the map.  [[Sector]] numbers in '''boldface''' are [[secrets]].
 
  
 
===Essentials===
 
===Essentials===
Line 19: Line 18:
  
 
== Areas / screenshots ==
 
== Areas / screenshots ==
 
+
<gallery mode=nolines widths=160px>
<gallery>
+
|
File: |  
 
 
</gallery>
 
</gallery>
  
Line 29: Line 27:
  
 
== Deathmatch ==
 
== Deathmatch ==
 +
 +
===Player spawns===
 +
This level contains seventeen spawn points:
 +
# facing north-east. ('''thing 6''')
 +
# facing north. ('''thing 7''')
 +
# facing south. ('''thing 8''')
 +
# facing south-west. ('''thing 9''')
 +
# facing north-west. ('''thing 10''')
 +
# facing north-west. ('''thing 109''')
 +
# facing south-east. ('''thing 110''')
 +
# facing south. ('''thing 111''')
 +
# facing east. ('''thing 112''')
 +
# facing west. ('''thing 113''')
 +
# facing north. ('''thing 114''')
 +
# facing north. ('''thing 115''')
 +
# facing south-east. ('''thing 116''')
 +
# facing north. ('''thing 117''')
 +
# facing south. ('''thing 118''')
 +
# facing east. ('''thing 119''')
 +
# facing south-west. ('''thing 256''')
  
 
== Statistics ==
 
== Statistics ==
 +
===Map data===
 +
{{mapdata|
 +
  things=288|
 +
  vertexes=3643|
 +
  linedefs=3701|
 +
  sidedefs=5128|
 +
  sectors=591|
 +
  vertexbefore=3056}}
  
===Map data===
+
===Things===
{| {{prettytable}}
+
This level contains the following numbers of [[thing]]s per [[Skill level#Strife skill levels|skill level]]:
|[[Things]]||288
+
 
 +
{{col-begin}}
 +
{{col-break|width=33%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster#Strife|Enemies]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Strife_minor_characters_-_Hub_2#Foreman|Foreman]]||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|[[Acolyte|Acolyte (tan)]]||colspan="3"|16
 +
|-
 +
|style="text-align: left;"|Shadow Acolyte||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|[[Stalker (Strife)|Stalker]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Sentinel]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Ceiling turret]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Reaver]]||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|[[Templar]]||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|[[Crusader]]||colspan="3"|1
 +
|-
 +
![[:Category:Strife_characters|Other characters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Strife_minor_characters_-_Hub_2#Technicians|Technician (type 15)]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Technician (type 16)||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Peasant|Peasant Gold 1]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Peasant Gold 2||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Peasant Gray 1||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Peasant Gray 2||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Peasant Rust 3||colspan="3"|1
 +
|-
 +
![[Weapon#Strife|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Assault rifle|Assault rifle (standing)]]||colspan="3"|2
 +
|-
 +
![[Ammo#Strife|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Box of bullets (Strife)|Box of bullets]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[HE grenade]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Energy pod]]||colspan="3"|1
 +
|-
 +
![[Item#Strife|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Med patch]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Medical kit]]||colspan="3"|14
 +
|-
 +
|style="text-align: left;"|[[Surgery kit]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Metal armor]]||colspan="3"|1
 +
|-
 +
![[Strife keys|Keys]] & [[Item#Quest Items|Quest items]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Core Key||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Strife technology#Computer|Computer]]||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Barrel (Strife)|Exploding barrel]]||colspan="3"|4
 
|-
 
|-
|[[Vertices]]||3643*
+
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|3
 
|-
 
|-
|[[Linedefs]]||3701
+
|style="text-align: left;"|Teleport swirl||colspan="3"|3
 
|-
 
|-
|[[Sidedefs]]||5128
+
|style="text-align: left;"|Teleport map spot 1||colspan="3"|1
 
|-
 
|-
|[[Sectors]]||591
+
|style="text-align: left;"|Teleport map spot 2||colspan="3"|1
 
|}
 
|}
''* The vertex count [[Vertex#Lump size|without the effect of node building]] is 3056.''
+
{{col-break}}
 
+
{| {{prettytable|style=text-align: center;}}
===Things===
+
!colspan="4"|Multiplayer
 
+
|-
This level contains the following numbers of things per [[skill level]]:
+
!Enemies!!1-2!!3!!4-5
 
+
|-
{| {{prettytable}}
+
|style="text-align: left;"|Foreman||colspan="3"|5
![[Enemies]]||Training & Rookie||Veteran||Elite & Bloodbath
+
|-
 +
|style="text-align: left;"|Acolyte (tan)||colspan="3"|16
 +
|-
 +
|style="text-align: left;"|Shadow Acolyte||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|Stalker||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Sentinel||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Ceiling turret||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Reaver||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Templar||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Crusader||colspan="3"|1
 +
|-
 +
!Other characters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Technician (type 15)||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Technician (type 16)||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Peasant Gold 1||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Peasant Gold 2||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Peasant Gray 1||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Peasant Gray 2||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Peasant Rust 3||colspan="3"|1
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Crossbow]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Assault rifle (lying)||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Assault rifle (standing)||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Mini-missile launcher]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Grenade launcher]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Flamethrower]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Mauler]]||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|[[The Sigil of the One God|Sigil 5 (Blast)]]||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Electric bolt]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Poison bolt]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Bullet clip]]||colspan="3"|20
 +
|-
 +
|style="text-align: left;"|Box of bullets||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Mini-missile]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Crate of missiles]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|HE grenade||colspan="3"|4
 
|-
 
|-
|[[Acolyte]]s (red)||5||5||5
+
|style="text-align: left;"|Energy pod||colspan="3"|18
 
|-
 
|-
|Acolytes (tan)||16||16||16
+
|style="text-align: left;"|[[Energy pack]]||colspan="3"|8
 
|-
 
|-
|[[Ceiling turret]]s||4||4||4
+
!Health & Armor!!1-2!!3!!4-5
 
|-
 
|-
|[[Crusader]]s||1||1||1
+
|style="text-align: left;"|Med patch||colspan="3"|28
 
|-
 
|-
|[[Reaver]]s||5||5||5
+
|style="text-align: left;"|Medical kit||colspan="3"|19
 
|-
 
|-
|[[Sentinel]]s||2||2||2
+
|style="text-align: left;"|Surgery kit||colspan="3"|3
 
|-
 
|-
|[[Acolyte|Shadow acolyte]]s||8||8||8
+
|style="text-align: left;"|[[Leather armor]]||colspan="3"|3
 
|-
 
|-
|[[Stalker (Strife)|Stalkers]]||4||4||4
+
|style="text-align: left;"|Metal armor||colspan="3"|4
 
|-
 
|-
|[[Templar]]s||5||5||5
+
!Items!!1-2!!3!!4-5
 
|-
 
|-
!Other characters||Training & Rookie||Veteran||Elite & Bloodbath
+
|style="text-align: left;"|[[Ammo satchel]]||colspan="3"|3
 
|-
 
|-
|[[Peasants]]||8||8||8
+
|style="text-align: left;"|[[Environmental suit]]||colspan="3"|3
 
|-
 
|-
|Technicians||2||2||2
+
|style="text-align: left;"|[[Map (Strife)|Map]]||colspan="3"|1
 
|-
 
|-
![[Powerup]]s||Training & Rookie||Veteran||Elite & Bloodbath
+
|style="text-align: left;"|[[Scanner]]||colspan="3"|1
 
|-
 
|-
|[[Med Patch|Med patches]]||3||3||3
+
|style="text-align: left;"|[[Shadow armor]]||colspan="3"|1
 
|-
 
|-
|[[Medical kit]]s||14||14||14
+
|style="text-align: left;"|[[Targeter]]||colspan="3"|1
 
|-
 
|-
|[[Metal Armor|Metal armors]]||1||1||1
+
|style="text-align: left;"|[[Teleporter beacon]]||colspan="3"|1
 
|-
 
|-
|[[Surgery Kit|Surgery kit]]s||1||1||1
+
!Keys & Quest items!!1-2!!3!!4-5
 
|-
 
|-
![[Weapons]]||Training & Rookie||Veteran||Elite & Bloodbath
+
|style="text-align: left;"|Core Key||colspan="3"|1
 
|-
 
|-
|[[Assault rifle]]s||2||2||2
+
|style="text-align: left;"|Computer||colspan="3"|1
 
|-
 
|-
![[Ammunition]]||Training & Rookie||Veteran||Elite & Bloodbath
+
!Miscellaneous!!1-2!!3!!4-5
 
|-
 
|-
|[[Box of bullets (Strife)|Boxes of bullet]]s||2||2||2
+
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 
|-
 
|-
|[[HE grenades]]||1||1||1
+
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|17
 
|-
 
|-
|[[Energy pod]]s||1||1||1
+
|style="text-align: left;"|Exploding barrel||colspan="3"|4
 
|-
 
|-
![[Strife keys|Keys]]||Training & Rookie||Veteran||Elite & Bloodbath
+
|style="text-align: left;"|Teleport landing||colspan="3"|3
 
|-
 
|-
|Core keys||1||1||1
+
|style="text-align: left;"|Teleport swirl||colspan="3"|3
 
|-
 
|-
!Quest things||Training & Rookie||Veteran||Elite & Bloodbath
+
|style="text-align: left;"|Teleport map spot 1||colspan="3"|1
 
|-
 
|-
|Computers||1||1||1
+
|style="text-align: left;"|Teleport map spot 2||colspan="3"|1
 
|}
 
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==
Line 115: Line 279:
  
 
== See also ==
 
== See also ==
 
+
*
*  
 
  
 
== Sources ==
 
== Sources ==
 
+
*
*  
 
  
 
== External links ==
 
== External links ==
 +
*
  
*
+
[[Category:Levels with extra equipment in co-op]]
 
 
[[Category:Levels by name|Fortress Administration (Strife)]]
 
[[Category:Strife levels]]
 

Revision as of 04:03, 29 May 2019

Strife levels (15-19)
Bishop's Fortress

Tarnhill
Castle and Temple
Bishop's Fortress
  • 15-19
Commons and Factory
Loremaster and Entity
Extra levels
This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP15: Fortress: Administration is a level in Strife. It uses the music track "Action".

Walkthrough

Map of Fortress: Administration
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets.

Essentials

Other points of interest

Secrets

There are no official secrets on this level.

Bugs

Areas / screenshots

Speedrunning

Routes and tricks

Deathmatch

Player spawns

This level contains seventeen spawn points:

  1. facing north-east. (thing 6)
  2. facing north. (thing 7)
  3. facing south. (thing 8)
  4. facing south-west. (thing 9)
  5. facing north-west. (thing 10)
  6. facing north-west. (thing 109)
  7. facing south-east. (thing 110)
  8. facing south. (thing 111)
  9. facing east. (thing 112)
  10. facing west. (thing 113)
  11. facing north. (thing 114)
  12. facing north. (thing 115)
  13. facing south-east. (thing 116)
  14. facing north. (thing 117)
  15. facing south. (thing 118)
  16. facing east. (thing 119)
  17. facing south-west. (thing 256)

Statistics

Map data

Things 288
Vertices 3643*
Linedefs 3701
Sidedefs 5128
Sectors 591
* The vertex count without the effect of node building is 3056.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links