Difference between revisions of "MAP15: Heatmonger (MAYhem 2018: Orange Edition)"

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===Secrets===
 
===Secrets===
# ('''sector 440''')
+
# Open the green door at the west end of the map and enter the next room. Head towards the light pads, but turn to the south after exiting the room and head towards the opening, using the wall as a lift to get a [[BFG9000]]. ('''sector 440''')
# ('''sector 494''')
+
# From the orange [[key]], drop into the [[damaging floor|damaging orange liquid]] and go northeast into the cave (note that the [[invulnerability]] near the key can help against the damaging floor). When the cave opens up, find the [[teleporter]] and use it to get onto a skull-shaped platform, allowing you to reach a green key, [[box of shotgun shells|boxes of shotgun shells]], [[Energy cell (Doom)|energy cells]] (not on [[Skill level|Hey, Not Too Rough or lower]]), two [[soul sphere]]s (not on Ultra-Violence or higher), and a [[megasphere]] (not on Hey, Not Too Rough or lower). A switch in the northeast cave will lower a [[radiation suit]] and the startan keycard which is necessary to reach the secret exit. ('''sector 494''')
# ('''sector 512''')
+
# At the start, get onto one of the metal bridges over the damaging orange liquid, then go north across the bridges until you reach a gap where you can drop below. Do so, and find the [[computer area map]] which counts as the secret. ('''sector 512''')
  
 
===Bugs===
 
===Bugs===

Revision as of 19:34, 15 February 2019

MAYhem 2018 maps
Orange ed. 01-11

01 02 03 04 05 06 07 08 09 10 11

Orange ed. 12-21,31

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP15: Heatmonger is the fifteenth map of MAYhem 2018: Orange Edition. It was designed by Benjogami and uses an untitled music track from Only You, a 1996 video game.

Walkthrough

Map of Heatmonger
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Open the green door at the west end of the map and enter the next room. Head towards the light pads, but turn to the south after exiting the room and head towards the opening, using the wall as a lift to get a BFG9000. (sector 440)
  2. From the orange key, drop into the damaging orange liquid and go northeast into the cave (note that the invulnerability near the key can help against the damaging floor). When the cave opens up, find the teleporter and use it to get onto a skull-shaped platform, allowing you to reach a green key, boxes of shotgun shells, energy cells (not on Hey, Not Too Rough or lower), two soul spheres (not on Ultra-Violence or higher), and a megasphere (not on Hey, Not Too Rough or lower). A switch in the northeast cave will lower a radiation suit and the startan keycard which is necessary to reach the secret exit. (sector 494)
  3. At the start, get onto one of the metal bridges over the damaging orange liquid, then go north across the bridges until you reach a gap where you can drop below. Do so, and find the computer area map which counts as the secret. (sector 512)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 661
Vertices 4091*
Linedefs 3662
Sidedefs 6302
Sectors 526
* The vertex count without the effect of node building is 3266.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links