Difference between revisions of "MAP15: Helix (Plutonia: Revisited Community Project)"
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== Speedrunning == | == Speedrunning == | ||
+ | |||
+ | ===Routes and tricks=== | ||
+ | |||
+ | ===Current records=== | ||
+ | |||
+ | The records for this map at the [http://doomedsda.us Doomed Speed Demos Archive] are: | ||
+ | |||
+ | {| {{prettytable}} | ||
+ | !|Run||Time||Player||Date||File||Notes | ||
+ | |- | ||
+ | |[[UV speed]]|| || || || || | ||
+ | |- | ||
+ | |[[NM speed]]|| || || || || | ||
+ | |- | ||
+ | |[[UV max]]||27:48||[[blob1024]]||2012-01-04||[http://doomedsda.us/lmps/1609/1/pv15-2748.zip pv15-2748.zip]|| | ||
+ | |- | ||
+ | |[[NM100S]]|| || || || || | ||
+ | |- | ||
+ | |[[UV -fast]]|| || || || || | ||
+ | |- | ||
+ | |[[UV -respawn]]|| || || || || | ||
+ | |- | ||
+ | |[[UV Tyson]]|| || || || || | ||
+ | |- | ||
+ | |[[UV pacifist]]|| || || || || | ||
+ | |} | ||
+ | ''Last updated on June 15, 2013.'' | ||
+ | |||
+ | ===Miscellaneous Demos=== | ||
+ | {| {{prettytable}} | ||
+ | !|Run||Time||Player||Date||File||Notes | ||
+ | |- | ||
+ | | || || || || || | ||
+ | |} | ||
+ | |||
+ | ''Last updated on June 15, 2013.'' | ||
== Deathmatch == | == Deathmatch == |
Revision as of 05:44, 15 June 2013
This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
MAP15: Helix is the fifteenth level of Plutonia: Revisited Community Project. It was designed by Xaser Acheron, who also composed the level's music track, entitled "Dread", originally for another project.
Contents
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count towards the end-of-level tally.
Essentials
Other points of interest
Secrets
Bugs
In vanilla Doom, the savegame buffer overflow can occur. The visplane overflow can also be triggered, but only if using the idclip cheat code, or any other method of turning clipping off.
Demo files
Areas / Screenshots
Speedrunning
Routes and tricks
Current records
The records for this map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 27:48 | blob1024 | 2012-01-04 | pv15-2748.zip | |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Last updated on June 15, 2013.
Miscellaneous Demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Last updated on June 15, 2013.
Deathmatch
Statistics
Map data
Things | 0 |
Vertices | 0 |
Linedefs | 0 |
Sidedefs | 0 |
Sectors | 0 |
Things
The level contains the following number of things on each skill level:
Technical Information
Inspiration and Development
The level was inspired by Neurosphere, the eighteenth level of The Plutonia Experiment. It was built in four months, using Doom Builder 2 and SLumpEd.
Trivia
- Although it is referred to as Helix in game, PRCPINFO.TXT states that this level is actually called Enigma Helix.