MAP15: Human Barbeque (PlayStation Final Doom)
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PlayStation Final Doom maps |
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Master Levels episode |
TNT episode
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Plutonia episode |
This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP15: Human Barbeque is the fifteenth map of PlayStation Final Doom and is the second map of TNT episode. It is based on MAP02: Human BBQ of TNT: Evilution as a slightly renamed map conversion. Changes for the PlayStation port were authored by Tim Heydelaar.[1] It uses the music track "Digitized Pain".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
[[Image:|thumb|300px|Map of Human Barbeque]]
Essentials
Other points of interest
Secrets
Bugs
Comparison of versions
Geometry simplification
- Because it was impossible in PlayStation Doom to organize self-referencing sectors (such as deep water) due to the polygon-based rendering engine, some locations in this level have been simplified: the three gate windows from where the player has to jump on the large staircase in the hall use a non-transparent metal instead of transparent lattice and the water pool in the north east hall is just a shallow water.
Texture merging
- There is a water pool in the first hall rather than a slime pool. The water pool does not hurt.
New design
Other
- The ceiling exit sign has been moved closer to the exit door in this version.
Areas / screenshots
Technical information
Inspiration and development
Trivia
References
- ↑ Heydelaar, Tim (21 January 2019). "Early and unused DOOM 64 Level Designs." Doomworld Forums. Retrieved 22 January 2019.