This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
MAP15: Klockwerk is the fifteenth map of MAYhem 2016. It was designed by Paul Corfiatis, who also composed the level's music track, "Time is Ticking."
Contents
WalkthroughEdit
EssentialsEdit
Other points of interestEdit
- At the southeast part of the map, head up the blue steps until you can jump to the left where the green armor is. When you make it on that ledge, a wall to the west opens up, with a switch at the end. Shooting it lowers the northeast wall where you can get a chaingun. (sector 199)
- On the high ledge in the eastern room, the bars to the south lower as you approach the portal. Head past them to the previous portal and head a bit south to find a dark passage. Take it to teleport to a soul sphere. (sector 652)
- Open the blue door and take the steps up to the next door. Open the wall in the northeast corner to get a rocket launcher and a box of rockets. (sector 703)
Demo filesEdit
Areas / screenshotsEditSpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on April 3, 2022.
StatisticsEdit
* The vertex count without the effect of node building is 2477.
This level contains the following numbers of things per skill level:
|
Cooperative
|
---|
Monsters |
1-2 |
3 |
4-5
|
---|
Zombieman |
4 |
3 |
3
| Shotgun guy |
8 |
6 |
6
| Heavy weapon dude |
2
| Imp |
19 |
14 |
14
| Lost soul |
4 |
0 |
0
| Demon |
9 |
10 |
10
| Spectre |
2
| Revenant |
10 |
11 |
11
| Cacodemon |
3 |
6 |
5
| Pain elemental |
0 |
1 |
2
| Hell knight |
1 |
3 |
3
| Arachnotron |
0 |
1 |
1
| Mancubus |
2 |
5 |
5
| Arch-vile |
0 |
1 |
2
| Cyberdemon |
1
| Weapons |
1-2 |
3 |
4-5
|
---|
Chainsaw |
1
| Super shotgun |
1
| Chaingun |
1
| Rocket launcher |
1
| Plasma gun |
1
| Ammunition |
1-2 |
3 |
4-5
|
---|
Box of bullets |
2
| 4 shotgun shells |
19
| Box of shotgun shells |
3
| Rocket |
3
| Box of rockets |
2
| Energy cell pack |
3
| Health & Armor |
1-2 |
3 |
4-5
|
---|
Stimpack |
10 |
8 |
8
| Medikit |
2 |
4 |
4
| Armor |
1
| Items |
1-2 |
3 |
4-5
|
---|
Armor bonus |
6
| Health bonus |
6
| Supercharge |
1
| Backpack |
2
| Keys |
1-2 |
3 |
4-5
|
---|
Blue skull key |
1
| Red skull key |
1
| Miscellaneous |
1-2 |
3 |
4-5
|
---|
Cooperative start |
4
| Teleport landing |
8
|
|
Technical informationEdit
Inspiration and developmentEdit
External linksEdit