MAP15: Satan's Cross (The Abyss)
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The Abyss maps 12-22 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
MAP15: Satan's Cross is the fifteenth map of The Abyss. It was designed by Miklos de Rijk (H2SO4) and uses the music track " ".
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- At the left branch of the map on the high ledge, take the hall at the southeast end to end up in a room similar to the weapon room in MAP01. The satyr switch does the same thing here as it did in that map, opening the south room. Inside is a green armor. Also be sure to step into the alcove to the southwest and press the switch in the room that follows to get into Secrets #3 and #4. (sector 66)
- Go along the right branch of the map and near the gap, look to the north wall. There is a light arrow pointing at the wall in the nukage. Lower this wall for a secret passage. If you pressed the switch at the far north end of the map, the secret exit will be at the end of this passage. (sector 84)
- In Secret #2, just before the first bend in the passage, open the wall to the right. If you had pressed the switch in the non-secret room mentioned in Secret #1, there will be stairs leading up, which will eventually wind to the semi-circular ledges at the right branch of the map. This secret sector is the dropoff point, but you will get two secrets for heading this way. (sector 121)
- See Secret #3. This is actually the sector just behind the wall you open. (sector 123)
- At the north end of the map, take the left branch to the room with mancubi. The wall in the back hides an arch-vile and a megasphere. (sector 168)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
This information was last verified in its entirety on January 15, 2018.
Deathmatch
Player spawns
This level contains five spawn points:
- facing north. (thing 4)
- facing south-east. (thing 5)
- facing west. (thing 6)
- facing west. (thing 82)
- facing south. (thing 92)
Statistics
Map data
Things | 159 |
Vertices | 716* |
Linedefs | 788 |
Sidedefs | 1141 |
Sectors | 173 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- The Abyss demos (archived 🏛) at the Doomed Speed Demos Archive