MAP15: South Central (Doom 2 Reloaded)
Doom 2 Reloaded maps 12-20 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP15: South Central is the fifteenth map of Doom 2 Reloaded. It was designed by Andy Stewart (eschdoom). The par time is 9:15.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- At the terminal area at the north end of the map, use the computer that has white lines on it to open the way into the blocked-off room, containing a BFG9000 and a megaarmor among other supplies. Use the computer in this room to see the number 1 on it, which will allow you to reach the secret exit. (sector 538)
- After using the computer in Secret #1, go back to the red key area and open the plain wall in the southeast corner. Use the lift to go up and claim the invulnerability, medikits, and ammo. There should be a second computer here, press it to reveal the number 2. (sector 361)
- Lower the blue key platform and ride it up. Look north to the green armor, and get on its ledge. Carefully walk along to the left side and open the gray wall here for a passage of ammo and a soul sphere. If you used the computer in Secret #2, another computer will be here; when used, the number 3 pops up. (sector 556)
- At the starting area, go around to the switch where the barons of Hell (or Hell knights on lower skill levels) were. There are three poles here. Go near the southernmost pole and look at its south side for a small green button. Press it, then run north to the secret area here for a light amplification visor, ammo clips, shotgun shells, medikits, a backpack, and a megaarmor. After using the computer in Secret #3, there will also be another computer here that when used will display the number 4 and open up the way to the secret exit. (sector 370)
- Once you used the computers in the previous 4 secrets, the way to the secret exit opens up near Secret #4. (sector 565)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | |||||
UV speed (secret exit) | |||||
NM speed (normal exit) | 6:32.77 | DidierTranber | 2023-02-08 | dd15n632.zip | |
NM speed (secret exit) | |||||
UV max | 7:47.83 | cack_handed | 2010-07-24 | dd15-747.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) |
The data was last verified in its entirety on February 23, 2023.
DeathmatchEdit
Player spawnsEdit
This level contains twelve spawn points:
- facing west. (thing 131)
- facing north. (thing 317)
- facing south. (thing 334)
- facing west. (thing 335)
- facing east. (thing 338)
- facing west. (thing 339)
- facing west. (thing 377)
- facing south. (thing 435)
- facing east. (thing 439)
- facing north. (thing 446)
- facing north-west. (thing 453)
- facing east. (thing 454)
StatisticsEdit
Map dataEdit
Things | 508 |
Vertices | 3089* |
Linedefs | 3119 |
Sidedefs | 4484 |
Sectors | 600 |
ThingsEdit
This level contains the following numbers of things per skill level:
|
|