MAP15: The Proving Ground (Demonfear)

Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.

MAP15: The Proving Groundr is the fifteenth map of Demonfear. It was designed by Adam Windsor.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Contents

WalkthroughEdit

Map of The Proving Groundr
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

  • The exit will take you straight into MAP31.

SecretsEdit

  1. The sector you start in is a secret and is impossible to miss. (sector 0)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:02.49 ferfrancuito 2023-10-11 df15-0249.zip Cross-listed from Pacifist
NM speed
UV max 0:45.31 Andrea Rovenski (Cyberdemon531) 2023-03-07 df15-45.zip
NM 100S 0:02.66 ferfrancuito 2023-10-11 df15n-0266.zip
UV -fast 0:52.51 Andrea Rovenski (Cyberdemon531) 2023-03-24 df15f52.zip
UV -respawn 0:31.66 Andrea Rovenski (Cyberdemon531) 2023-03-13 df15r31.zip
UV Tyson
UV pacifist 0:02.49 ferfrancuito 2023-10-11 df15-0249.zip
Stroller 0:05.89 Billa 2023-11-20 df15str589.zip

The data was last verified in its entirety on December 4, 2023.

DeathmatchEdit

Player spawnsEdit

This level contains nine spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 5)
  3. facing east. (thing 6)
  4. facing north. (thing 7)
  5. facing south. (thing 8)
  6. facing north. (thing 9)
  7. facing south. (thing 10)
  8. facing west. (thing 11)
  9. facing west. (thing 12)

StatisticsEdit

Map dataEdit

Things 120
Vertices 185*
Linedefs 215
Sidedefs 332
Sectors 51
* The vertex count without the effect of node building is 162.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit