Difference between revisions of "MAP15: Titan Mining Complex (MAYhem 2048)"

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===Bugs===
 
===Bugs===
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A [[Hell knight]] ([[Thing]] 108) in one of the monster caches has no flags set for any of the three [[Skill level#Doom and Doom II skill levels|difficulty classes]], so it does not actually appear in the level.
  
 
===Demo files===
 
===Demo files===

Revision as of 13:59, 9 April 2017

MAYhem 2048 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP15: Titan Mining Complex is the fifteenth map of MAYhem 2048. It was designed by Walter Confalonieri (daimon) and uses the music track " ".

Walkthrough

Map of Titan Mining Complex
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 168)
  2. (sector 198)

Bugs

A Hell knight (Thing 108) in one of the monster caches has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 235
Vertices 2056*
Linedefs 1902
Sidedefs 3015
Sectors 393
* The vertex count without the effect of node building is 1479.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links