MAP15: Titan Mining Complex (MAYhem 2048)

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MAYhem 2048 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP15: Titan Mining Complex is the fifteenth map of MAYhem 2048. It was designed by Walter Confalonieri (daimon) and uses the music track "Chant," composed by Lee Jackson for Rise of the Triad.

Walkthrough[edit]

Map of Titan Mining Complex
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the west courtyard, head around the southwest corner to the east side and use the teleporter. Jump to the megaarmor to get this secret. (sector 168)
  2. Inside the building at the north end of the map, head east down the steps leading to the darkness. When you reach the bottom, quickly retrace your steps back west and enter the new opening on the west wall. Head up the steps and take the teleporter to find the secret exit. (sector 198)

Bugs[edit]

A Hell knight (Thing 108) in one of the monster caches has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on December 13, 2021.

Statistics[edit]

Map data[edit]

Things 235
Vertices 2056*
Linedefs 1902
Sidedefs 3015
Sectors 393
* The vertex count without the effect of node building is 1479.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]