Difference between revisions of "MAP15: Tricyclic Looper (BTSX-E1)"

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===Secrets===
 
===Secrets===
#'''Sector 110'''
+
#'''Sector 110:''' Go up the stairs past the red door, and through the next door, on your left, use the wall to reach a dropoff where you can get a [[soul sphere]] and [[energy cell pack]]s.
#'''Sector 237:''' In the computer room near the center of the map. On the west side of the computers, use the one green texture. It lowers, leading under the computers. While other things, such as a [[light amplification visor]] can be found in this secret, its primary purpose is its involvement in getting the blue key.
+
#'''Sector 237:''' In the computer room near the center of the map. On the west side of the computers, use the one green texture. It lowers, leading under the computers. While other things, such as a [[light amplification visor]] can be found in this secret, its primary purpose is its involvement in getting the blue [[key]].
#'''Sector 391'''
+
#'''Sector 391:''' At the far southeast end of the map, head up the stairs and use the lift up. From there, go down the hall to the right to the dead end. Notice that one of the lights here is purple, use it for a lift down to [[box of rockets|boxes of rockets]] and [[Energy cell (Doom)|energy cells]], and you can drop to the [[BFG9000]] from here.
#'''Sector 533'''
+
#'''Sector 533:''' This is the sector where the blue key is located.
#'''Sector 653:''' South of the red keycard, there is a narrow corridor, guarded by zombies on platforms, with a lift at the end. Lower the lift, and as it rises, jump on to the west platform, and take the rocket launcher.
+
#'''Sector 612:''' At the far southeast end of the map, head up the stairs and use the lift up. From there, take the door on the left and into the next room with the switch and the fans. One of the fans here is broken. Drop down here and look right at the two metal beams for a glowing switch. Use it and then a [[megaarmor]] will be revealed behind you.
#'''Sector 795:''' After one of the yellow doors, there is a room with a [[super shotgun]], which will reveal a [[cacodemon]] when taken. In this same room, press the green computer texture with the flashing light. The adjacent wall lowers, revealing a corridor with a [[soulsphere]].
+
#'''Sector 653:''' South of the red keycard, there is a narrow corridor, guarded by [[Former human|zombies]] on platforms, with a lift at the end. Lower the lift, and as it rises, jump on to the west platform, and take the [[rocket launcher]].
 +
#'''Sector 795:''' After one of the yellow doors, there is a room with a [[super shotgun]], which will reveal a [[cacodemon]] when taken. In this same room, press the green computer texture with the flashing light. The adjacent wall lowers, revealing a corridor with a soulsphere.
 
#'''Sector 876:''' South of the secret in '''sector 653''', there is a room with more computers and a floor with wiring. In the north of this room, there is a wide computer panel, monitoring a celestial body of some sort. Activate this to lower some nearby pillars, giving access to a [[plasma rifle]].
 
#'''Sector 876:''' South of the secret in '''sector 653''', there is a room with more computers and a floor with wiring. In the north of this room, there is a wide computer panel, monitoring a celestial body of some sort. Activate this to lower some nearby pillars, giving access to a [[plasma rifle]].
#'''Sector 1036:''' In the far north of the map, a usable wall is indicated by multiple blue lights. A [[green armor]] is on the other side.
+
#'''Sector 1036:''' In the far north of the map, a usable wall is indicated by multiple green lights. A [[green armor]] is on the other side.
#'''Sector 1337'''
 
  
 
===Bugs===
 
===Bugs===

Revision as of 12:00, 25 March 2017

Back to Saturn X E1 maps 09-16

01 02 03 04 05 06 07 08
(09 - 16)
17 18 19 20 21 22 23
24 25
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.

MAP15: Tricyclic Looper is the fifteenth level of the first episode of Back to Saturn X. It was designed by Brett Harrell (Mechadon) and uses the music track "Quicksilver" by James Paddock. This level contains a secret exit leading to MAP31: The Hard Way in the beta release, and MAP31: Optical Hopscotch in the first non-beta release.

Walkthrough

Map of Tricyclic Looper
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Sector 110: Go up the stairs past the red door, and through the next door, on your left, use the wall to reach a dropoff where you can get a soul sphere and energy cell packs.
  2. Sector 237: In the computer room near the center of the map. On the west side of the computers, use the one green texture. It lowers, leading under the computers. While other things, such as a light amplification visor can be found in this secret, its primary purpose is its involvement in getting the blue key.
  3. Sector 391: At the far southeast end of the map, head up the stairs and use the lift up. From there, go down the hall to the right to the dead end. Notice that one of the lights here is purple, use it for a lift down to boxes of rockets and energy cells, and you can drop to the BFG9000 from here.
  4. Sector 533: This is the sector where the blue key is located.
  5. Sector 612: At the far southeast end of the map, head up the stairs and use the lift up. From there, take the door on the left and into the next room with the switch and the fans. One of the fans here is broken. Drop down here and look right at the two metal beams for a glowing switch. Use it and then a megaarmor will be revealed behind you.
  6. Sector 653: South of the red keycard, there is a narrow corridor, guarded by zombies on platforms, with a lift at the end. Lower the lift, and as it rises, jump on to the west platform, and take the rocket launcher.
  7. Sector 795: After one of the yellow doors, there is a room with a super shotgun, which will reveal a cacodemon when taken. In this same room, press the green computer texture with the flashing light. The adjacent wall lowers, revealing a corridor with a soulsphere.
  8. Sector 876: South of the secret in sector 653, there is a room with more computers and a floor with wiring. In the north of this room, there is a wide computer panel, monitoring a celestial body of some sort. Activate this to lower some nearby pillars, giving access to a plasma rifle.
  9. Sector 1036: In the far north of the map, a usable wall is indicated by multiple green lights. A green armor is on the other side.

Bugs

A shotgun guy (Thing 690), two rockets (582 and 584) and four sets of 4 shotgun shells (585 through 588) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Areas / screenshots

Speedrunning

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Last updated on 16 March, 2013.

Deathmatch

Statistics

Map data

Things 1723
Vertices 8063*
Linedefs 9081
Sidedefs 13916
Sectors 1390
* The vertex count without the effect of node building is 6824.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

External links