Difference between revisions of "MAP15: Ugly Halls (The Rebirth)"

From DoomWiki.org

[checked revision][checked revision]
m (Walkthrough: Automated edit - Map link, caption, dimensions & spots)
(Secrets)
Line 13: Line 13:
  
 
===Secrets===
 
===Secrets===
# ('''sector 71''')
+
# At the western waterway, head south and west to the next area, just south of the lift. Press on the brick wall behind the [[shotgun shells]] to find a [[box of ammo]] and a [[light amplification visor]]. ('''sector 71''')
# ('''sector 190''')
+
# Inside the room with the switch to raise the steps to the blue [[key]], open the wall opposite of the alcove with the [[medikit]] to find two [[energy cell pack]]s. ('''sector 190''')
# ('''sector 214''')
+
# Once you get rid of the bars blocking the southern door in the room just east of the starting room, open the door, then open the southeast wall for a [[computer area map]] and a switch. This switch lowers a lift in the previous room, allowing you to reach the secret exit. ('''sector 214''')
# ('''sector 260''')
+
# At the northern waterway, head to the right side and open the brown rocks to find the red key, which you will need for the secret exit. ('''sector 260''')
  
 
===Bugs===
 
===Bugs===

Revision as of 14:44, 18 November 2017

The Rebirth maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP15. For other maps which occupy this slot, see Category:MAP15.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP15: Ugly Halls is the fifteenth map of The Rebirth. It was designed by Björn Ostmann (Vader) and uses the music track " ".

Walkthrough

Map of Ugly Halls
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. At the western waterway, head south and west to the next area, just south of the lift. Press on the brick wall behind the shotgun shells to find a box of ammo and a light amplification visor. (sector 71)
  2. Inside the room with the switch to raise the steps to the blue key, open the wall opposite of the alcove with the medikit to find two energy cell packs. (sector 190)
  3. Once you get rid of the bars blocking the southern door in the room just east of the starting room, open the door, then open the southeast wall for a computer area map and a switch. This switch lowers a lift in the previous room, allowing you to reach the secret exit. (sector 214)
  4. At the northern waterway, head to the right side and open the brown rocks to find the red key, which you will need for the secret exit. (sector 260)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 199
Vertices 987*
Linedefs 1155
Sidedefs 1719
Sectors 267
* The vertex count without the effect of node building is 903.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links